- Max-level result Effect At Lv. 10
- Increases Rune Knight’s M.Atk by 100 for 60s every time a runestone is used, stacking up to 3 times
- Scaling rule
- +10 × skill level + 0; 0 × skill level + 60
Power of Rune
Increases Rune Knight’s M.Atk by 10 for 60s every time a runestone is used, stacking up to 3 times
- Skill type
- Passive
- Duration
- 60 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| Duration |
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Increases Rune Knight’s M.Atk by 100 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
Effect: Increases Rune Knight’s M.Atk by 90 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
Effect: Increases Rune Knight’s M.Atk by 80 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
Effect: Increases Rune Knight’s M.Atk by 70 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
Effect: Increases Rune Knight’s M.Atk by 60 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
Effect: Increases Rune Knight’s M.Atk by 50 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
Effect: Increases Rune Knight’s M.Atk by 40 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
Effect: Increases Rune Knight’s M.Atk by 30 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
Effect: Increases Rune Knight’s M.Atk by 20 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
Effect: Increases Rune Knight’s M.Atk by 10 for 60s every time a runestone is used, stacking up to 3 times
+10 × skill level + 0; 0 × skill level + 60
|
| Description | Increases Rune Knight’s M.Atk by 100 for 60s every time a runestone is used, stacking up to 3 times | Increases Rune Knight’s M.Atk by 90 for 60s every time a runestone is used, stacking up to 3 times | Increases Rune Knight’s M.Atk by 80 for 60s every time a runestone is used, stacking up to 3 times | Increases Rune Knight’s M.Atk by 70 for 60s every time a runestone is used, stacking up to 3 times | Increases Rune Knight’s M.Atk by 60 for 60s every time a runestone is used, stacking up to 3 times | Increases Rune Knight’s M.Atk by 50 for 60s every time a runestone is used, stacking up to 3 times | Increases Rune Knight’s M.Atk by 40 for 60s every time a runestone is used, stacking up to 3 times | Increases Rune Knight’s M.Atk by 30 for 60s every time a runestone is used, stacking up to 3 times | Increases Rune Knight’s M.Atk by 20 for 60s every time a runestone is used, stacking up to 3 times | Increases Rune Knight’s M.Atk by 10 for 60s every time a runestone is used, stacking up to 3 times |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Power of Rune
Applied change
- Increases Rune Knight’s M.Atk by 100 for 60s every time a runestone is used, stacking up to 3 times
- Formula: +10 × skill level + 0; 0 × skill level + 60