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Electric Shock

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Electric Shock
Active
Magic
Trap Skill
15 ranks
Electric Shock

Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *340%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 1% of their Max SP per second for 5s. Can have up to 2 traps at a time.

Skill type
Trap Skill
Target
Enemy
Range
5 m
Cast delay
1.50 s
Duration
30 s
SP cost
50
Damage
340%
Hits
3
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 15 coefficient
1,080%
×10.80 per damage event · Lv. 1: 340% → Lv. 15: 1,080%
Damage events per cast
3 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 15
Max-level result Effect At Lv. 15
Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1080%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
Scaling rule
0 × skill level + 5
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–15
Metric
Max level Level 15
Level 14 Level 14
Level 13 Level 13
Level 12 Level 12
Level 11 Level 11
Level 10 Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,080%
1,040%
1,000%
960%
920.00%
880.00%
820.00%
760%
700%
640%
580%
520%
460.00%
400%
340%
Hits
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
SP cost
50
50
50
50
50
50
50
50
50
50
50
50
50
50
50
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Duration
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
Range
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Applied effects
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1080%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1040%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1000%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *960%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *920%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *880%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *820%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 9% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *760%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 8% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *700%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 7% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *640%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 6% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *580%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 5% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *520%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 4% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *460%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 3% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *400%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 2% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *340%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 1% of their Max SP per second for 5s. Can have up to 2 traps at a time. 0 × skill level + 5
Description Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1080%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1040%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1000%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *960%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *920%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *880%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *820%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 9% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *760%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 8% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *700%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 7% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *640%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 6% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *580%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 5% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *520%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 4% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *460%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 3% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *400%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 2% of their Max SP per second for 5s. Can have up to 2 traps at a time. Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *340%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 1% of their Max SP per second for 5s. Can have up to 2 traps at a time.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 15

Electric Shock

Applied change
Skill Effect
Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1080%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
Formula: 0 × skill level + 5
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide