- Max-level result Effect At Lv. 15
- Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1080%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
- Scaling rule
- 0 × skill level + 5
Electric Shock
Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *340%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 1% of their Max SP per second for 5s. Can have up to 2 traps at a time.
- Skill type
- Trap Skill
- Target
- Enemy
- Range
- 5 m
- Cast delay
- 1.50 s
- Duration
- 30 s
- SP cost
- 50
- Damage
- 340%
- Hits
- 3
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
- Level 15 coefficient
- 1,080%
- ×10.80 per damage event · Lv. 1: 340% → Lv. 15: 1,080%
- Damage events per cast
- 3 damage events
- Each event runs through the formula separately.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 15
|
Level 14
Level 14
|
Level 13
Level 13
|
Level 12
Level 12
|
Level 11
Level 11
|
Level 10
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Damage |
1,080%
|
1,040%
|
1,000%
|
960%
|
920.00%
|
880.00%
|
820.00%
|
760%
|
700%
|
640%
|
580%
|
520%
|
460.00%
|
400%
|
340%
|
| Hits |
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
| SP cost |
50
|
50
|
50
|
50
|
50
|
50
|
50
|
50
|
50
|
50
|
50
|
50
|
50
|
50
|
50
|
| Cast delay |
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
| Duration |
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
| Range |
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1080%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1040%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1000%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *960%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *920%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *880%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *820%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 9% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *760%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 8% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *700%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 7% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *640%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 6% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *580%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 5% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *520%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 4% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *460%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 3% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *400%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 2% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
Effect: Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *340%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 1% of their Max SP per second for 5s. Can have up to 2 traps at a time.
0 × skill level + 5
|
| Description | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1080%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1040%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1000%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *960%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *920%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *880%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *820%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 9% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *760%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 8% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *700%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 7% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *640%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 6% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *580%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 5% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *520%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 4% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *460%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 3% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *400%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 2% of their Max SP per second for 5s. Can have up to 2 traps at a time. | Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *340%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 1% of their Max SP per second for 5s. Can have up to 2 traps at a time. |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Electric Shock
Applied change
- Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1080%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.
- Formula: 0 × skill level + 5