- Max-level result Critical Damage Reduction At Lv. 10
- +100%
- Scaling rule
- +10% × skill level + 0%
- Affects
- Self, Party
Increases Crit.Res by 5 and Crit.Dmg Reduc. by 10% for all Party members. Effect lasts 30s
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| SP cost |
57
|
57
|
57
|
57
|
57
|
57
|
54
|
51
|
48
|
45
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Duration |
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
| Range |
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
|
|
|
|
|
| Description | Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 5%. Lasts 30 sec | Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 4%. Lasts 30 sec | Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 3%. Lasts 30 sec | Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 2%. Lasts 30 sec | Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 1%. Lasts 30 sec | Increases Crit.Res by 25 and Crit.Dmg Reduc. by 50% for all Party members. Effect lasts 30s | Increases Crit.Res by 20 and Crit.Dmg Reduc. by 40% for all Party members. Effect lasts 30s | Increases Crit.Res by 15 and Crit.Dmg Reduc. by 30% for all Party members. Effect lasts 30s | Increases Crit.Res by 10 and Crit.Dmg Reduc. by 20% for all Party members. Effect lasts 30s | Increases Crit.Res by 5 and Crit.Dmg Reduc. by 10% for all Party members. Effect lasts 30s |
Crit Res and Crit.Dmg Reduc. up
Hit by a normal attack