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Applied effects
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SP Cost Reduction: +100%
+20% × skill level − 200%
Restriction: Cannot use skills
Restriction: Cannot use skills
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SP Cost Reduction: +80.00%
+20% × skill level − 200%
Restriction: Cannot use skills
Restriction: Cannot use skills
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SP Cost Reduction: +60.00%
+20% × skill level − 200%
Restriction: Cannot use skills
Restriction: Cannot use skills
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SP Cost Reduction: +40.00%
+20% × skill level − 200%
Restriction: Cannot use skills
Restriction: Cannot use skills
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SP Cost Reduction: +20.00%
+20% × skill level − 200%
Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Restriction: Cannot use skills
Restriction: Cannot use skills
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Description
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Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 100%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 80%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 60%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 40%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 20%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *40) *600% Neutral Damage each sec and lose 200 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *36) *570% Neutral Damage each sec and lose 180 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *32) *540% Neutral Damage each sec and lose 160 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *28) *510% Neutral Damage each sec and lose 140 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *24) *480% Neutral Damage each sec and lose 120 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *20) *450% Neutral Damage each sec and lose 100 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *16) *420% Neutral Damage each sec and lose 80 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *12) *390% Neutral Damage each sec and lose 60 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *8) *360% Neutral Damage each sec and lose 40 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *4) *330% Neutral Damage each sec and lose 20 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
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