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Magic Trap

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Magic Trap
Active
Magic
Buff
15 ranks
Magic Trap

Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *4) *330% Neutral Damage each sec and lose 20 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked

Skill type
Buff
Target
Enemy
Range
6 m
Cast time
1.50 s
Cooldown
2 s
Cast delay
2 s
Duration
15 s
SP cost
21
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–15
Metric
Max level Level 15
Level 14 Level 14
Level 13 Level 13
Level 12 Level 12
Level 11 Level 11
Level 10 Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
100%
- - - - - - - - - - - - - -
SP cost
49
47
45
43
41
39
37
35
33
31
29
27
25
23
21
Cast time
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Cooldown
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Cast delay
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Duration
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
SP Cost Reduction: +100% +20% × skill level − 200%
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
SP Cost Reduction: +80.00% +20% × skill level − 200%
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
SP Cost Reduction: +60.00% +20% × skill level − 200%
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
SP Cost Reduction: +40.00% +20% × skill level − 200%
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
SP Cost Reduction: +20.00% +20% × skill level − 200%
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot use skills
Description Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 100%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 80%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 60%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 40%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 20%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *40) *600% Neutral Damage each sec and lose 200 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *36) *570% Neutral Damage each sec and lose 180 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *32) *540% Neutral Damage each sec and lose 160 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *28) *510% Neutral Damage each sec and lose 140 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *24) *480% Neutral Damage each sec and lose 120 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *20) *450% Neutral Damage each sec and lose 100 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *16) *420% Neutral Damage each sec and lose 80 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *12) *390% Neutral Damage each sec and lose 60 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *8) *360% Neutral Damage each sec and lose 40 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *4) *330% Neutral Damage each sec and lose 20 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 15

Silence Effect [Silence] Forced Silence

Enemy
Applied change
Restriction
Cannot use skills

Silence Effect [Silence]

Enemy
Applied change
Restriction
Cannot use skills
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide