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Blood Thirst

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Blood Thirst
Active
Magic
Buff
5 ranks
Blood Thirst

Draws a bloody pattern on the ground. Enemies in the area will lose 1% of Max HP per second. The more HP lost, the faster they will lose HP. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Up to 1 pattern can be drawn. The pattern lasts 15 seconds.

Skill type
Buff
Target
Enemy
Range
6 m
Cast time
1.50 s
Cooldown
5 s
Cast delay
2 s
Duration
15 s
SP cost
22
Effect distance
3 m
Area width
3 m
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
30
28
26
24
22
Cast time
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Cooldown
5 s
5 s
5 s
5 s
5 s
Cast delay
2 s
2 s
2 s
2 s
2 s
Duration
15 s
15 s
15 s
15 s
15 s
Range
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
Applied effects
Enemy
Status: Blood Thirst (slow)
Enemy
Status: Blood Thirst (slow)
Enemy
Status: Blood Thirst (slow)
Enemy
Status: Blood Thirst (slow)
Enemy
Status: Blood Thirst (slow)
Description Draws a bloody pattern on the ground. Enemies in the area will lose 5% of Max HP per second. The more HP lost, the faster they will lose HP. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Up to 1 pattern can be drawn. The pattern lasts 15 seconds. Draws a bloody pattern on the ground. Enemies in the area will lose 4% of Max HP per second. The more HP lost, the faster they will lose HP. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Up to 1 pattern can be drawn. The pattern lasts 15 seconds. Draws a bloody pattern on the ground. Enemies in the area will lose 3% of Max HP per second. The more HP lost, the faster they will lose HP. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Up to 1 pattern can be drawn. The pattern lasts 15 seconds. Draws a bloody pattern on the ground. Enemies in the area will lose 2% of Max HP per second. The more HP lost, the faster they will lose HP. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Up to 1 pattern can be drawn. The pattern lasts 15 seconds. Draws a bloody pattern on the ground. Enemies in the area will lose 1% of Max HP per second. The more HP lost, the faster they will lose HP. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Up to 1 pattern can be drawn. The pattern lasts 15 seconds.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Blood Thirst (slow)

Enemy
Applied change
Applied Buff
Status
Blood Thirst (slow)
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide