- Max-level result Effect At Lv. 15
- Summon a plant that inflicts Earth Physical Damage equivalent to 1600% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 20% chance of randomly removing 2 Gain Effect from enemies
- Scaling rule
- +4% × skill level − 40%
Crazy Weed
Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
- Skill type
- Clear Effect
- Target
- Enemy
- Range
- 6 m
- Cast time
- 3 s
- Cooldown
- 12 s
- Cast delay
- 1.50 s
- SP cost
- 38
- Damage
- 720%
- Hits
- 2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
- Level 15 coefficient
- 1,600%
- ×16 per damage event · Lv. 1: 720% → Lv. 15: 1,600%
- Damage events per cast
- 2 damage events
- Each event runs through the formula separately.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 15
|
Level 14
Level 14
|
Level 13
Level 13
|
Level 12
Level 12
|
Level 11
Level 11
|
Level 10
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Damage |
1,600%
|
1,550%
|
1,500%
|
1,450%
|
1,400%
|
1,350%
|
1,280%
|
1,210%
|
1,140%
|
1,070%
|
1,000%
|
930.00%
|
860%
|
790%
|
720%
|
| Hits |
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
| SP cost |
94
|
90
|
86
|
82
|
78
|
74
|
70
|
66
|
62
|
58
|
54
|
50
|
46
|
42
|
38
|
| Cast time |
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
| Cooldown |
7.50 s
|
7.50 s
|
7.50 s
|
7.50 s
|
7.50 s
|
7.50 s
|
8 s
|
8.50 s
|
9 s
|
9.50 s
|
10 s
|
10.50 s
|
11 s
|
11.50 s
|
12 s
|
| Cast delay |
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
| Range |
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
Effect: Summon a plant to deal earth damage equal to 1350% Atk to enemies in range and removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
Effect: Summon a plant to deal earth damage equal to 1280% Atk to enemies in range and removes 7 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
Effect: Summon a plant to deal earth damage equal to 1210% Atk to enemies in range and removes 6 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
Effect: Summon a plant to deal earth damage equal to 1140% Atk to enemies in range and removes 5 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
Effect: Summon a plant to deal earth damage equal to 1070% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
Effect: Summon a plant to deal earth damage equal to 1000% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
Effect: Summon a plant to deal earth damage equal to 930% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
Effect: Summon a plant to deal earth damage equal to 860% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
Effect: Summon a plant to deal earth damage equal to 790% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
Effect: Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
+4% × skill level − 40%
|
| Description | Summon a plant that inflicts Earth Physical Damage equivalent to 1600% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 20% chance of randomly removing 2 Gain Effect from enemies | Summon a plant that inflicts Earth Physical Damage equivalent to 1550% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 16% chance of randomly removing 2 Gain Effect from enemies | Summon a plant that inflicts Earth Physical Damage equivalent to 1500% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 12% chance of randomly removing 2 Gain Effect from enemies | Summon a plant that inflicts Earth Physical Damage equivalent to 1450% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 8% chance of randomly removing 2 Gain Effect from enemies | Summon a plant that inflicts Earth Physical Damage equivalent to 1400% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 4% chance of randomly removing 2 Gain Effect from enemies | Summon a plant to deal earth damage equal to 1350% Atk to enemies in range and removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) | Summon a plant to deal earth damage equal to 1280% Atk to enemies in range and removes 7 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) | Summon a plant to deal earth damage equal to 1210% Atk to enemies in range and removes 6 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) | Summon a plant to deal earth damage equal to 1140% Atk to enemies in range and removes 5 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) | Summon a plant to deal earth damage equal to 1070% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) | Summon a plant to deal earth damage equal to 1000% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) | Summon a plant to deal earth damage equal to 930% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) | Summon a plant to deal earth damage equal to 860% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) | Summon a plant to deal earth damage equal to 790% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) | Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Crazy Weed
Applied change
- Summon a plant that inflicts Earth Physical Damage equivalent to 1600% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 20% chance of randomly removing 2 Gain Effect from enemies
- Formula: +4% × skill level − 40%