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Crazy Weed

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Crazy Weed
Active
Magic
Clear Effect
15 ranks
Crazy Weed
Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
Skill type
Clear Effect
Target
Enemy
Range
6 m
Cast time
3 s
Cooldown
12 s
Cast delay
1.50 s
SP cost
38
Damage
720%
Hits
2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 15 coefficient
1,600%
×16 per damage event · Lv. 1: 720% → Lv. 15: 1,600%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 15
Max-level result Effect At Lv. 15
Summon a plant that inflicts Earth Physical Damage equivalent to 1600% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 20% chance of randomly removing 2 Gain Effect from enemies
Scaling rule
+4% × skill level − 40%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–15
Metric
Max level Level 15
Level 14 Level 14
Level 13 Level 13
Level 12 Level 12
Level 11 Level 11
Level 10 Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,600%
1,550%
1,500%
1,450%
1,400%
1,350%
1,280%
1,210%
1,140%
1,070%
1,000%
930.00%
860%
790%
720%
Hits
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
SP cost
94
90
86
82
78
74
70
66
62
58
54
50
46
42
38
Cast time
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
Cooldown
7.50 s
7.50 s
7.50 s
7.50 s
7.50 s
7.50 s
8 s
8.50 s
9 s
9.50 s
10 s
10.50 s
11 s
11.50 s
12 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Debuffs removed: 2 per trigger
Enemy
Debuffs removed: 2 per trigger
Enemy
Debuffs removed: 2 per trigger
Enemy
Debuffs removed: 2 per trigger
Enemy
Debuffs removed: 2 per trigger
Effect: Summon a plant to deal earth damage equal to 1350% Atk to enemies in range and removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Effect: Summon a plant to deal earth damage equal to 1280% Atk to enemies in range and removes 7 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Effect: Summon a plant to deal earth damage equal to 1210% Atk to enemies in range and removes 6 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Effect: Summon a plant to deal earth damage equal to 1140% Atk to enemies in range and removes 5 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Effect: Summon a plant to deal earth damage equal to 1070% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Effect: Summon a plant to deal earth damage equal to 1000% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Effect: Summon a plant to deal earth damage equal to 930% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Effect: Summon a plant to deal earth damage equal to 860% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Effect: Summon a plant to deal earth damage equal to 790% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Effect: Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +4% × skill level − 40%
Description Summon a plant that inflicts Earth Physical Damage equivalent to 1600% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 20% chance of randomly removing 2 Gain Effect from enemies Summon a plant that inflicts Earth Physical Damage equivalent to 1550% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 16% chance of randomly removing 2 Gain Effect from enemies Summon a plant that inflicts Earth Physical Damage equivalent to 1500% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 12% chance of randomly removing 2 Gain Effect from enemies Summon a plant that inflicts Earth Physical Damage equivalent to 1450% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 8% chance of randomly removing 2 Gain Effect from enemies Summon a plant that inflicts Earth Physical Damage equivalent to 1400% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 4% chance of randomly removing 2 Gain Effect from enemies Summon a plant to deal earth damage equal to 1350% Atk to enemies in range and removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1280% Atk to enemies in range and removes 7 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1210% Atk to enemies in range and removes 6 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1140% Atk to enemies in range and removes 5 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1070% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1000% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 930% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 860% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 790% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 15

Crazy Weed

Applied change
Skill Effect
Summon a plant that inflicts Earth Physical Damage equivalent to 1600% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 20% chance of randomly removing 2 Gain Effect from enemies
Formula: +4% × skill level − 40%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide