Earl's Illusion Garments
A clothing piece often used by elite ninjas for disguise. Many powerful tools are hidden under this magnificent cape.
- Max stack
- 99
- NPC sell price
- 100 Zeny
- Exchange eligible
- Yes
- Equipment type
- Robe
- Card slots
- 0
- Maximum refinement
- +15
Choose an equipment configuration
Each option is a separate client item with its own exact effects and card slots.
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +100
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +0.4 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Critical Damage +5% Strength +8 Movement Speed +3% Max HP +2,800
- STR +8 Move SPD +3% Max HP +2800 Crit.DMG +5%
- Critical +5 Normal Attack Damage +5%
- When refining +5, Critical +5. When refining +10, Auto Attack DMG +5% When refining +15, Auto Attack DMG +5%
- Normal Attack Damage +1%
- Starting from refined +8, Every time Refining +1, Auto Attack DMG +1% (up to 8%).
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Earl's Illusion Garments
Max HP +300, Phy. DEF +10
Tier II
Earl's Illusion Garments
Max HP +300, Phy. DEF +10
Tier III
Earl's Illusion Garments
Max HP +400, Phy. DEF +15, Str +1
Materials needed
Tier IV
Earl's Illusion Garments
Max HP +400, Phy. DEF +15, Str +1
Materials needed
Tier V
Earl's Illusion Garments
If you do not take any damage for 5 seconds, Move SPD +5%; when moving, DMG Taken is reduced by 5%, Takes effect after equipped for 30 seconds
Materials needed
Tier VI
Cloak Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Max HP +500; Holy, Ghost, Dark, Poison, Neutral RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Cloak Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Poisoning Resistance +7.5%
Holy Resistance +7.5%
Dark Resistance +7.5%
Ghost Resistance +7.5%
Neutral Resistance +7.5%
Tier VII
General Cloak Perfusion Equipment Upgrade Stat for
Max HP +500; Holy, Thought, Dark, Poison, No attribute resistance +7.5% (Effective when Refine +17 in the main Equipment slot or when shadow Equipment progress reaches 70% in the shadow Equipment slot)
General Cloak Perfusion Equipment Upgrade Stat for
Poisoning Resistance +7.5%
Holy Resistance +7.5%
Dark Resistance +7.5%
Ghost Resistance +7.5%
Neutral Resistance +7.5%
Materials needed
Tier VIII
##44727578
Max HP +1000; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727578
Insect Resistance +5%
Undead Resistance +5%
Angel Resistance +5%
Demon Resistance +5%
Plant Resistance +5%
Formless Resistance +5%
Brute Resistance +5%
Fish Resistance +5%
Dragon Resistance +5%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.