1 difficulty option · Lv 40 · 1 hour
- Recommended level
- Lv 40
- Time limit
- 1 hour
- Reward attempts
- 5
Morroc, who escaped to another world, decided to invade the Midgards continent again! He tore time and space apart everywhere, creating rifts, and sent his believers across the Midgards continent! The Continental Guards have detected the appearance of time rifts. Faced with a crisis for all humans, they are calling on adventurers from all over the continent to apply water of purification to their weapons and head to the rifts to suppress the monsters and restore them to normal. 1. The Chaotic Invasion instance is divided into different danger levels based on the monsters in there. Adventurers, please choose the monsters to challenge based on your power. 2. The reward attempts reset at 5:00 every Monday. Whenever you beat the instance and get rewards, you consume a reward attempt and some playtime. You can't get rewards without enough reward attempts or playtime. 3. You can specify the MVP or Mini you want to challenge, but there will be other MVP/Mini and ordinary monsters in the instance too. You need to defeat all the monsters to get instance rewards. Other MVP, Mini and ordinary monsters refresh at 5:00 every morning. 4. Before the battle starts, other team members can follow into the instance; after the leader starts the battle, other members can't follow into the instance. 5. Instances with different MVP or Mini offer different rewards. The specified MVP or Mini's loot is guaranteed, which can be checked from the instance's loot tab. Apart from that, Morroc has also shared part of his power with the monsters. The latter can use the demon king's abilities in combat: Chaos Storm: Instantly summons 2 tornadoes beside self. The tornadoes move towards the Adventurer, dealing DMG to all enemies along the way equal to 10% their Max HP per sec. Hand of Morroc: Morroc throws a punch from the void, dealing much DMG to all enemies within range and stunning them. Chaos Barrier: Summons a [Safety Wall] under self with a radius of 3m. All monsters within the Safety Wall take 100% less melee P.DMG. Fear Sight: Summons 3 Morroc's Eyes floating in the air. Morroc's Eyes fire laser beams at the front, inflicting fear on all enemies within range. 6. Chance to loot equipment/cards/headwear/headwear blueprints/crafting materials. 7. After you defeat the MVP monster and get the rewards, you can spend Fortune Coins to get extra rewards. MVP instances take 15 Fortune Coins the first 2 attempts each week, and 30 Fortune Coins each time afterwards. Mini instances take 10 Fortune Coins the first 4 attempts each week, and 20 Fortune Coins each time afterwards. 8. Raid unlocks for each instance after you beat it for the first time in the week. Fortune Coins can't be used during raid.