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Applied effects
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Random statuses: 2
Eligible statuses: Darkness, Sleep, Curse, Freeze, Stone Curse, Stun, Silence, HP Loss, Burning Bleeding Effect
Debuffs removed: 1 per trigger
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Random statuses: 2
Eligible statuses: Darkness, Sleep, Curse, Freeze, Stone Curse, Stun, Silence, HP Loss, Burning Bleeding Effect
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Random statuses: 2
Eligible statuses: Darkness, Sleep, Curse, Freeze, Stone Curse, Stun, Silence, HP Loss
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Random statuses: 2
Eligible statuses: Darkness, Sleep, Curse, Freeze, Stone Curse, Stun, Silence
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Random statuses: 2
Eligible statuses: Darkness, Sleep, Curse, Freeze, Stone Curse, Stun
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Random statuses: 2
Eligible statuses: Darkness, Sleep, Curse, Freeze, Stone Curse
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Random statuses: 2
Eligible statuses: Darkness, Sleep, Curse, Freeze
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Random statuses: 2
Eligible statuses: Darkness, Sleep, Curse
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Random statuses: 2
Eligible statuses: Darkness, Sleep
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Random statuses: 2
Eligible statuses: Darkness
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Description
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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Has a 100% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.
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