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Crazy Weed — Inherited

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Inherited skill values
This page uses the Skill Inheritance version from the game client. Its values and scaling can differ from the original class skill with the same name.
Crazy Weed
Inherited version
Active
Magic
Clear Effect
10 ranks
Crazy Weed
Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
Skill type
Clear Effect
Target
Enemy
Range
6 m
Cast time
3 s
Cooldown
12 s
Cast delay
1.50 s
SP cost
38
Damage
720%
Hits
2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
1,350%
×13.50 per damage event · Lv. 1: 720% → Lv. 10: 1,350%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Effect At Lv. 10
Summon a plant to deal earth damage equal to 1350% Atk to enemies in range and removes 5 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
Scaling rule
+70 × skill level + 650
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,350%
1,280%
1,210%
1,140%
1,070%
1,000%
930.00%
860%
790%
720%
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
74
70
66
62
58
54
50
46
42
38
Cast time
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
Cooldown
7.50 s
8 s
8.50 s
9 s
9.50 s
10 s
10.50 s
11 s
11.50 s
12 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Applied effects
Effect: Summon a plant to deal earth damage equal to 1350% Atk to enemies in range and removes 5 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Effect: Summon a plant to deal earth damage equal to 1280% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Effect: Summon a plant to deal earth damage equal to 1210% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Effect: Summon a plant to deal earth damage equal to 1140% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Effect: Summon a plant to deal earth damage equal to 1070% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Effect: Summon a plant to deal earth damage equal to 1000% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Effect: Summon a plant to deal earth damage equal to 930% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Effect: Summon a plant to deal earth damage equal to 860% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Effect: Summon a plant to deal earth damage equal to 790% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Effect: Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) +70 × skill level + 650
Description Summon a plant to deal earth damage equal to 1350% Atk to enemies in range and removes 5 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1280% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1210% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1140% Atk to enemies in range and removes 4 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1070% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 1000% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 930% Atk to enemies in range and removes 3 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 860% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 790% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more) Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Crazy Weed

Applied change
Skill Effect
Summon a plant to deal earth damage equal to 1350% Atk to enemies in range and removes 5 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
Formula: +70 × skill level + 650
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide