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Soul Drain II — Inherited

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Inherited skill values
This page uses the Skill Inheritance version from the game client. Its values and scaling can differ from the original class skill with the same name.
Soul Drain II
Inherited version
Passive
10 ranks
Soul Drain II
Increase 11% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds.
Duration
30 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Soul Drain (Max SP)

Max-level result Max SP At Lv. 10
+20%
Scaling rule
+1% × skill level + 10%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Duration
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
Applied effects
Self
Max SP: +20% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Self
Max SP: +19% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Self
Max SP: +18% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Self
Max SP: +17% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Self
Max SP: +16% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Self
Max SP: +15.00% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Self
Max SP: +14.00% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Self
Max SP: +13% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Self
Max SP: +12.00% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Self
Max SP: +11% +1% × skill level + 10%
Self
Max SP: +5% Maximum stacks: 10
Description Increase 20% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds. Increase 19% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds. Increase 18% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds. Increase 17% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds. Increase 16% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds. Increase 15% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds. Increase 14% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds. Increase 13% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds. Increase 12% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds. Increase 11% Max SP. Upon defeating an enemy, your Max SP increases by 5%, stacking up to 10 layers. Each layer lasts independently for 30 seconds.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Soul Drain (Max SP)

Self
Applied change
Max SP
+20%
Formula: +1% × skill level + 10%

Soul Drain (Max SP)

Self
Applied change
Max SP
+5%
Maximum stacks
10
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide