Agav Card
M.Atk +5% When the wearer is a Mage, M.Atk +3%, Max HP +300, Max SP +150
M.Atk +5% When the wearer is a Mage, M.Atk +3%, Max HP +300, Max SP +150
Final damage +10% After Move Spd reaches 100%, every 10% increase in Move Spd will boost final damage by +1% (maximum additional increase is 15%).
Ignore P.DEF+5% For every Refine+1 of the main equipment slot armor, Ignore P.DEF+1% When the opponent's P.DEF is completely ignored, final DMG increases by 10%. (Ignore P.DEF effect doesn't work.)
Fixed Cast Duration -25% Cast can't be interrupted Ignore M.Def +5%, Every Armor Refinement +1, Ignore M.Def +1%
Fixed chanting time-25% Casting can't be interrupted Ignore M.DEF+5% For every Refine+1 of the main equipment slot armor, Ignore M.DEF+1% When Nidhogg is in the team, own M.Pierce+10% When Nidhogg is in the team, M.Pierce of team members on the same map (self excluded)+5%
When attacking with magical skills, there's a 15% chance to cause 150% of spell crit DMG. For every 6 LUK, spell crit DMG+1%. (The effect that increases spell crit DMG based on LUK cannot be stacked.) When the opponent's M.DEF is completely ignored, final DMG increases by 8%. (Ignore M.DEF doesn't work.)
Skill DMG +5% Offensive skills have a 50% chance to reduce the target's skill DMG down by 10% and healing effects by 30%. Lasts 5s. When [Soth Card] and [Alien Soth Card] are both equipped, if the target's skill DMG down is lower than your skill DMG bonus, DMG+15%.
Turn the armor's element into Water Water Attribute Armor Level +1
AA DMG+6% For every Refine+1 of the main equipment slot armor, AA DMG+0.5% If the target's AA DMG down is lower than your AA DMG bonus, DMG+10%
Auto Attack and Skill DMG Reduc. +10% Protect armor (including the shadow Equipment slot) from being removed. When Equipment (including the shadow Equipment slot) is removed, normal attacks and Skill Dmg Reduc. increase by 10% for 10 seconds, stacking up to a maximum of 6 layers.
Ignore MDef +10% For every Refine+1 of the main equipment slot armor, Magic AoE Skill DMG+1%
Str +2 INT +1 Max HP +1%
Turn the armor's element into Fire Skill DMG down +15% Auto attack DMG down +5%, for every Refine +1 of the main equipment slot armor, auto attack DMG down +1%
Turn the armor's element into Holy
Turn the armor's element into Holy Damage reduction of Humanoid +30% Damage to All Species +5%
When suffering Dam, There is a 3% chance to cause: Agi +5, Dex +5; this effect lasts 2 minutes.
Str +2 Atk +5%
Turn the armor's element into Poison Def +20
Def +4% Dmg Reduc. +4%
Turn the armor's element into Earth Earth Attribute Armor Level +1
INT +2 M.Atk +10
Turn the armor's element into Dark
For every 18 points of Luk, an additional 1 point of Agi is gained.
Humanoid DMG bonus +5% DMG to medium monsters+10% For every Refine +1 of the main equipment slot armor, DMG to medium monsters +1%