Agent of Love
Atk +5 Ignore Def +3%
Atk +5 Ignore Def +3%
Dmg from MVP and Mini monsters -15%
DMG to MVP and Mini monsters +15% DMG received from MVP and Mini monsters -15%
Dmg Reduc.+30% Every 15 seconds, immunity to any 3 instances of wind, earth, water, or fire attribute damage is activated, effective 15 seconds after being equipped.
Dmg Reduc.+30% Every 15 seconds, immunity to any 3 instances of poison, holy, dark, and Ghost damage can be achieved, effective after wearing for 15 seconds.
AA DMG+10% If the target's AA DMG down is lower than your AA DMG bonus, DMG+10%
M.Atk+100 When dealing magical damage to large monsters, magic damage+5% For each Refine+1 of the off-hand in the main Equipment slot, magic damage to large monsters+1%
All-type DMG +15% When attacking a target, there is a 100% chance to reduce the highest attribute among the six attributes (Str, Dex, Int, VIT, Agi, Luk) of the target by 100 points, lasting for 10 seconds (this effect can be triggered at most once per second, and the target can only be affected by this effect once within 10 seconds).
When dealing M.DMG to medium monsters, M.DMG+5% When dealing M.DMG to medium monsters, M.DMG+1% for every Refine+1 of the main equipment slot off-hand.
Skill DMG+10% If the target's skill DMG down is lower than your skill DMG bonus, DMG+10%
DMG to monsters (MVP and Mini monsters included)+10% When attacking monsters (MVP and Mini monsters included), P.Pierce and M.Pierce+10%
Physical defense +20 Damage taken from large and medium-sized monsters -5%
Angel monsters Dmg Taken -30%
Damage to All Species + 5% Damage taken from angel Species -30%
Water Dmg Taken -15% Dmg to Water Monsters +5%
Damage from Large and M-size monsters -20% Damage from S-size Monsters +15%
DMG to medium monsters +10% DMG from large, medium monsters -20% DMG from small monsters+15%
Atk +10
All Attributes +4 DMG Inc. +4% to regular monsters (excludes MVP, Mini monsters)
Damage from insect monsters -15%
All Attributes +5 ATK +50 M. ATK +50
Max HP +5% Atk Dmg Reduc. +5%
Max HP +5% DMG Reduc. +5%, DEF +10% When there is a Swordsman unit in the party, the party members in the same map (excluding the hero) have their DMG Reduc. +5%, DEF +10%
Poison Dmg Taken -15% Dmg to Poison Monsters +5%