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Discipline of Justice II

Back to skills
Discipline of Justice II
Passive
10 ranks
Discipline of Justice II
Formula & scaling
Resolved client rules at maximum level.
Discipline of Justice
Status Resistance
+20%
Applies to: Self
+1% × skill level + 10%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Applied effects
Self
Status Resistance: +20% +1% × skill level + 10%
Self
Status Resistance: +19% +1% × skill level + 10%
Self
Status Resistance: +18% +1% × skill level + 10%
Self
Status Resistance: +17% +1% × skill level + 10%
Self
Status Resistance: +16% +1% × skill level + 10%
Self
Status Resistance: +15.00% +1% × skill level + 10%
Self
Status Resistance: +14.00% +1% × skill level + 10%
Self
Status Resistance: +13% +1% × skill level + 10%
Self
Status Resistance: +12.00% +1% × skill level + 10%
Self
Status Resistance: +11% +1% × skill level + 10%
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Discipline of Justice

Self
Applied change
Status Resistance
+20%
Formula: +1% × skill level + 10%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide