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RO Codex Adventurer's Index RO Codex ROM Eternal Love
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Life bonus

Back to skills
Passive
10 ranks
Life bonus
Formula & scaling
Resolved client rules at maximum level.
Life bonus
Max Hp %
+2%
Applies to: Self
+0.20% × skill level + 0%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Applied effects
Self
Max Hp %: +2% +0.20% × skill level + 0%
Self
Max Hp %: +1.80% +0.20% × skill level + 0%
Self
Max Hp %: +1.60% +0.20% × skill level + 0%
Self
Max Hp %: +1.40% +0.20% × skill level + 0%
Self
Max Hp %: +1.20% +0.20% × skill level + 0%
Self
Max Hp %: +1% +0.20% × skill level + 0%
Self
Max Hp %: +0.80% +0.20% × skill level + 0%
Self
Max Hp %: +0.60% +0.20% × skill level + 0%
Self
Max Hp %: +0.40% +0.20% × skill level + 0%
Self
Max Hp %: +0.20% +0.20% × skill level + 0%
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Life bonus

Self
Applied change
Max Hp %
+2%
Formula: +0.20% × skill level + 0%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide