White Duke's Manteau
The Manteau provides decent protection and a great sense of magnificence, very popular among the noble.
- Max stack
- 99
- NPC sell price
- 4,800 Zeny
- Exchange eligible
- Yes
- Equipment type
- Robe
- Card slots
- 0
- Maximum refinement
- +15
Choose an equipment configuration
Each option is a separate client item with its own exact effects and card slots.
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +100
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +0.4 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Strength +10 Max HP +2,000
- STR +10 Max HP +2000
- Ignore Physical Defense +5%
- Ignore Def +15%
- Attr Change
- When Refining +8, each 1% Ignore DEF can be converted into 0.5ATK; When Refining +12, ATK +3%; When Refining +15, Ignore DEF +5%
- Skill Damage +1%
- Starting from refined +8, every +1 refining increases Skill DMG by 1% (up to 8%).
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
White Duke's Manteau
Max HP +250, Phy. DEF +10
Tier II
White Duke's Manteau
Max HP +250, Phy. DEF +10
Tier III
White Duke's Manteau
Max HP +250, Phy. DEF +15, Str +1
Materials needed
Tier IV
White Duke's Manteau
Max HP +250, Phy. DEF +15, Str +1
Materials needed
Tier V
White Duke's Manteau
When using skills, gain a shield of 15% maximum health for 10 seconds, with an internal Cooldown Time of 15 seconds, taking effect after wearing for 30 seconds (White Duke's Manteau and Little Fairy’s Slippers effects can be stacked, and when both are at V-tier Equipment, the shield effect is increased to 30%).
Materials needed
Tier VI
Cloak Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Max HP +500; Holy, Ghost, Dark, Poison, Neutral RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Cloak Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Poisoning Resistance +7.5%
Holy Resistance +7.5%
Dark Resistance +7.5%
Ghost Resistance +7.5%
Neutral Resistance +7.5%
Tier VII
General Cloak Perfusion Equipment Upgrade Stat for
Max HP +500; Holy, Thought, Dark, Poison, No attribute resistance +7.5% (Effective when Refine +17 in the main Equipment slot or when shadow Equipment progress reaches 70% in the shadow Equipment slot)
General Cloak Perfusion Equipment Upgrade Stat for
Poisoning Resistance +7.5%
Holy Resistance +7.5%
Dark Resistance +7.5%
Ghost Resistance +7.5%
Neutral Resistance +7.5%
Materials needed
Tier VIII
##44727578
Max HP +1000; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727578
Insect Resistance +5%
Undead Resistance +5%
Angel Resistance +5%
Demon Resistance +5%
Plant Resistance +5%
Formless Resistance +5%
Brute Resistance +5%
Fish Resistance +5%
Dragon Resistance +5%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.