Pardon Money
According to a Comodo legend, the deceased must pay enough gold to Death for their sins to be pardoned.
- Max stack
- 99
- NPC sell price
- 100 Zeny
- Adventure value
- 1
- Equipment type
- Shield
- Card slots
- 0
- Maximum refinement
- +15
Choose an equipment configuration
Each option is a separate client item with its own exact effects and card slots.
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +200
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +1.2 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Max HP +3,000 Intelligence +12
- INT +12 Max HP +3000
- SP Recovery +20% SP Cost Reduction -10% Cooldown Reduction -10%
- All skills SP consumption -20%, SP Regen +20%. When Refine +10, all skills SP consumption -10%. When Refine +15, skill CD -10%
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Pardon Money
Max HP +350, Phy. DEF +25
Materials needed
Tier II
Pardon Money
Max HP +350, Phy. DEF +25
Tier III
Pardon Money
Max HP +350, Phy. DEF +25, Int +1
Materials needed
Tier IV
Pardon Money
Max HP +350, Phy. DEF +25, Int +1
Tier V
Pardon Money
Phy. Pen. and M. Pen. +2%
Tier VI
Pardon Money
Max HP +350, Phy. DEF +25
Materials needed
Tier VII
Pardon Money
Max HP +350, Phy. DEF +25
Materials needed
Tier VIII
Pardon Money
Max HP +350, Phy. DEF +25, Int +1
Materials needed
Tier IX
Pardon Money
Max HP +350, Phy. DEF +25, Int +1
Materials needed
Tier X
Pardon Money
When Refine +15, Wind, Earth, Water, and Fire Attribute Resistance +2.5%.