- Max stack
- 99
- NPC sell price
- 4,800 Zeny
- Exchange eligible
- Yes
- Equipment type
- Bracelet
- Card slots
- 0
- Maximum refinement
- +15
Choose an equipment configuration
Each option is a separate client item with its own exact effects and card slots.
Unslotted
1 card slot
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +175
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +0.8 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Max HP +2,800 Critical +20 Flee +30
- Flee +30, Crit. +20 Max HP +2800
- Physical Attack +10
- When equipped by Swordsman/Thief/Priest/Merchant/Super Novice/Ninja/Gunman/Taekwon Classes, Phy. ATK +1 for every 10 points of Flee
- Physical Attack +5% Critical +5
- When Flee reaches 400, Crit. +5, ATK +5%; when Flee reaches 500, Crit. +5, ATK +5%
- When Refining +5, ATK +1for each 10 Flee points. when Refining +10, ATK +1for each 5 Flee points. when Refining +15, ATK +8%, ATK +1 for each 5 Flee points.
- Physical Attack +8% Physical Penetration +1%
- Starting from refined +8, every +1 refining increases Pen. by 1% (up to 8%).
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Vinkt Magic Bracelet
Max HP +350, Phy. DEF +25
Tier II
Vinkt Magic Bracelet
Max HP +350, Phy. DEF +25
Tier III
Vinkt Magic Bracelet
Max HP +350, Phy. DEF +25, Critical +1
Materials needed
Tier IV
Vinkt Magic Bracelet
Max HP +350, Phy. DEF +25, Critical +1
Materials needed
Tier V
Vinkt Magic Bracelet
When you dodge Phy. DMG, Crit. +30 for 5 seconds, Auto Attack Critical deducts 2% of the target's current MP. Takes effect after equipped for 30 seconds
Vinkt Magic Bracelet [Tier 5] Description Not Shown
Add Buff
Materials needed
Tier VI
Deputy Infuse Equipment Upgrade Attribute [Tier 6] Universal
Max HP +500; Wind, Earth, Water, Fire RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Deputy Infuse Equipment Upgrade Attribute [Tier 6] Universal
Fire Resistance +7.5%
Earth Resistance +7.5%
Wind Resistance +7.5%
Water Resistance +7.5%
Tier VII
General Off-hand Perfusion Equipment Upgrade Stat for
Max HP +500; Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)
General Off-hand Perfusion Equipment Upgrade Stat for
Fire Resistance +7.5%
Earth Resistance +7.5%
Wind Resistance +7.5%
Water Resistance +7.5%
Materials needed
Tier VIII
##44727572
Max HP +1000; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727572
Insect Resistance +5%
Undead Resistance +5%
Angel Resistance +5%
Demon Resistance +5%
Plant Resistance +5%
Formless Resistance +5%
Brute Resistance +5%
Fish Resistance +5%
Dragon Resistance +5%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.