- Max stack
- 99
- NPC sell price
- 4,800 Zeny
- Exchange eligible
- Yes
- Equipment type
- Bracer
- Card slots
- 0
- Maximum refinement
- +15
Choose an equipment configuration
Each option is a separate client item with its own exact effects and card slots.
Unslotted
1 card slot
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +175
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +0.8 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Agility +6 Attack Speed +1% Physical Penetration +5% Max HP +2,800 Strength +6
- Str +6, Agi +6 Max HP +2800 Gear ASPD +15%; every time Refining +1, Gear ASPD +1%
- Physical Attack +0.01
- When equipped by Swordsman, Merchant, Super Novice, Ninja and Gunslinger, Phy. ATK +1 for every 1% Gear ATK SPD Holy Revenger: Starshard's triggering rate +12%
- Add Buff
- When Refining +10, Melee Jon Auto Attack has a 5% chance to trigger [Morale]. [Morale]: ATK +10%. Lasts 5 seconds
- Physical Attack +2%
- When Refining +15, Pen. +5% Starting from Refining +8, every +1 Refining increases ATK by 2% (up to 16%)
- [Rocky's Nail V] + [Golden Wrist]: Every 2% Gear ASPD will provide 1 Atk
- [Tacaro] ([Fist IV]) + [Noble Bracer IV] ([Golden Wrist]): the probability of each auto attack bringing spirit bomb increases to 60%
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Golden Wrist
Max HP +350, Phy. DEF +25
Tier II
Golden Wrist
Max HP +350, Phy. DEF +25
Tier III
Golden Wrist
Max HP +350, Phy. DEF +25, Str +1
Materials needed
Tier IV
Golden Wrist
Max HP +350, Phy. DEF +25, Str +1
Materials needed
Tier V
Golden Wrist
When you launch Auto Attack, has a 7.5% chance to reduce Phy. DMG Taken by 20% for 2 seconds. Takes effect after equipped for 30 seconds
Materials needed
Tier VI
Deputy Infuse Equipment Upgrade Attribute [Tier 6] Universal
Max HP +500; Wind, Earth, Water, Fire RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Deputy Infuse Equipment Upgrade Attribute [Tier 6] Universal
Fire Resistance +7.5%
Earth Resistance +7.5%
Wind Resistance +7.5%
Water Resistance +7.5%
Tier VII
General Off-hand Perfusion Equipment Upgrade Stat for
Max HP +500; Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)
General Off-hand Perfusion Equipment Upgrade Stat for
Fire Resistance +7.5%
Earth Resistance +7.5%
Wind Resistance +7.5%
Water Resistance +7.5%
Materials needed
Tier VIII
##44727572
Max HP +1000; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727572
Insect Resistance +5%
Undead Resistance +5%
Angel Resistance +5%
Demon Resistance +5%
Plant Resistance +5%
Formless Resistance +5%
Brute Resistance +5%
Fish Resistance +5%
Dragon Resistance +5%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.