Gods’ Blessings
Mysterious clothing which contains the Gods’ power. There are so many people who want to have it but are not able to.
- Max stack
- 99
- NPC sell price
- 4,800 Zeny
- Exchange eligible
- Yes
- Equipment type
- Armour
- Card slots
- 0
- Maximum refinement
- +15
Choose an equipment configuration
Each option is a separate client item with its own exact effects and card slots.
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +205
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +1.2 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Vitality +20 Physical Defense +10% Max HP +12% Max SP +500 Max HP +4,500 Magic Defense +1%
- VIT +20 Max HP +12% Max HP +4500 Max SP +500 Max SP +5% DEF +10% For every Refinement +1, M. DEF +1%
- Ghost Damage Reduction +10% Holy Damage Reduction +10% Max SP +5% Max HP +1% Poison Damage Reduction +10% Dark Damage Reduction +10%
- For every Refinement +1, Max HP +1% Poison, Holy, Dark, & Ghost DMG taken-10%
- Ghost Damage Reduction +1% Holy Damage Reduction +1% Dark Damage Reduction +1% Poison Damage Reduction +1% Neutral Damage Reduction +1%
- From Refinement +8, every Refinement +1, Neutral, Poison, Holy, Dark, Ghost DMG taken -1% (Total 8%)
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Max Hp +500, physical defense +25
Max Hp +500, physical defense +25
Tier II
Max Hp +500, physical defense +25
Max Hp +500, physical defense +25
Tier III
Max HP +550, Physical Defense +25, VIT +1
Max HP +550, Physical Defense +25, VIT +1
Materials needed
Tier IV
Max HP +550, Physical Defense +25, VIT +1
Max HP +550, Physical Defense +25, VIT +1
Materials needed
Tier V
When the blood volume is below 50%, you can be immune to any 3 instances of poison, holy, dark, or Ghost damage every 15 seconds, and it takes effect after wearing it for 30 seconds.
When the blood volume is below 50%, you can be immune to any 3 instances of poison, holy, dark, or Ghost damage every 15 seconds, and it takes effect after wearing it for 30 seconds.
Tier VI
Armor Infuse Equipment Upgrade Attribute [Tier 6] Universal
Max HP +500; Wind, Earth, Water, Fire RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Armor Infuse Equipment Upgrade Attribute [Tier 6] Universal
Fire Resistance +7.5%
Earth Resistance +7.5%
Wind Resistance +7.5%
Water Resistance +7.5%
Tier VII
Armor Infuse Equipment Upgrade attribute [Tier 7] Universal
Max HP +500; Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)
Armor Infuse Equipment Upgrade attribute [Tier 7] Universal
Fire Resistance +7.5%
Earth Resistance +7.5%
Wind Resistance +7.5%
Water Resistance +7.5%
Tier VIII
##44727575
Max HP +1000; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727575
Insect Resistance +5%
Undead Resistance +5%
Angel Resistance +5%
Demon Resistance +5%
Plant Resistance +5%
Formless Resistance +5%
Brute Resistance +5%
Fish Resistance +5%
Dragon Resistance +5%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.