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Applied effects
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +50%
Physical Attack: +60
Maximum stacks: 2
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +45%
Physical Attack: +60
Maximum stacks: 2
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +40%
Physical Attack: +60
Maximum stacks: 2
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +35%
Physical Attack: +60
Maximum stacks: 2
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +30%
Physical Attack: +60
Maximum stacks: 2
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +25%
Physical Attack: +60
Maximum stacks: 2
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +20%
Physical Attack: +60
Maximum stacks: 2
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +15%
Physical Attack: +60
Maximum stacks: 2
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +10%
Physical Attack: +60
Maximum stacks: 2
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Status: Soul Eater: when killing a target, there’s a chance to increase DEF by 60
Soul Eater: when killing a target, there’s a chance to increase DEF by 60: +5%
Physical Attack: +60
Maximum stacks: 2
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Description
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When pet and master kills a target, there’s a 50% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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When pet and master kills a target, there’s a 45% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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When pet and master kills a target, there’s a 40% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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When pet and master kills a target, there’s a 35% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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When pet and master kills a target, there’s a 30% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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When pet and master kills a target, there’s a 25% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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When pet and master kills a target, there’s a 20% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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When pet and master kills a target, there’s a 15% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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When pet and master kills a target, there’s a 10% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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When pet and master kills a target, there’s a 5% chance of increasing your own ATK by 60. It lasts for 4 seconds and can stack up to 2 layers
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