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SolarTrouvere avatar
Physical
Mixed
Branch 42
SolarTrouvere
Max job level
387
Skills
74
Damage bonus
0.0%
Stat efficiency
100.0%
Job path
Follow this class line and compare available advancement branches.
Base stat profile
Recommended class stat caps from the game client.
STR
15
INT
60
VIT
60
AGI
15
DEX
90
LUK
30
Progression
Requirements, bonuses, and adjacent job changes.
Required base level
120
Peak level
387
Advances from
Skills
Directly learned and carried forward through this job path.
74 total
Music

Music

Lv. 10

When a Solo song is played completely, its Solo effect will take effect for an extra 6 seconds after the performance

Illusion Puppet

Illusion Puppet

Magic
Buff
Lv. 3
Majestic Echo

Majestic Echo

Physical
Attack
Lv. 10

Make a majestic sound, cause DMG equivalent to ATK x1450% to enemies within 4 meters of your range, and reset CD of [Majestic Echo] of dancers' teammates within the range. The DMG of [Majestic Echo] received by enemies every time within 4 seconds will be increased by 20%. Up to 6 times can be increased

1,450.0% · 1 hit

Pious Concerto

Pious Concerto

Lv. 10
Getting Better

Getting Better

Lv. 5
Shining Sun and Moon

Shining Sun and Moon

Magic
Ensemble
Lv. 10

Choir Skill, increase Reflection by 2% and Magic Reflection by 2% of all teammates within 5m. Lasts 30 seconds. It must be performed with other Dancers in the team who have also learned this Skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Morning Song

Morning Song

Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases you and your teammates’ DMG dealt to Formless, Plant, Animal, Insect and Fish races by 1.5%. Lasts 30 seconds. Uses 12 SP each sec, must have an Music-type weapon equipped

Day and Night

Day and Night

Magic
Ensemble
Lv. 10
Chaotic Poem

Chaotic Poem

Magic
Buff
Lv. 5

Confuse an enemy, swap 20% of their Basic ATK and Basic DEF. Lasts 10 seconds.

Bragi’s Faith

Bragi’s Faith

Magic
Lead Skill
Lv. 5
Sunlight Movement

Sunlight Movement

Magic
Solo
Lv. 5

Solo Skill, during the performance time, reduces Crit. By 20 and Hit by 40 of all enemies within 4m for 30 sec. Uses 11 SP each sec, must have a Music-type weapon equipped

Fate Guardian

Fate Guardian

Lv. 5

When single DMG taken is higher than 35%, passively use [Tarot Card of Fate] to the enemy

End of Sun and Moon

End of Sun and Moon

Magic
Ensemble
Lv. 10
Majestic Echo - Enhance

Majestic Echo - Enhance

Lv. 8

[Majestic Echo] DMG +5%

Majestic Echo - Dread

Majestic Echo - Dread

Lv. 5

[Majestic Echo] has a 20% chance of making the enemy enter the [Fear] for 1 second.

Getting Better - Restore

Getting Better - Restore

Lv. 5

When playing, increase your SP Regen by 2% every 3 seconds. Up to 10 layers

Morning Song - Reduction

Morning Song - Reduction

Lv. 7

When playing [Morning Song], increase DMG Reduc. To Formless, Plant, Animal, Insect and Fish races by 2%.

Chaotic Poem - Weaken

Chaotic Poem - Weaken

Lv. 6

Reduces target’s ATK and DEF by 5% at the same time under [Chaotic Poem] status

Bragi’s Faith - Heal

Bragi’s Faith - Heal

Lv. 5

When settling in [Bragi’s Faith], increase your and teammates’ Healing by 10%

Sunlight Movement - Blind

Sunlight Movement - Blind

Lv. 5

[Sunlight Movement] causes enemies within the range have 4% chance of losing Must Hit Skill

Fate Guardian - SP Regen

Lv. 5

Restore your lost SP by 1% every time you use [Tarot Card of Fate] actively or passively

Force Focus

Force Focus

Lv. 20
Inherited skills
Skills carried forward from earlier jobs in this class path.
52 inherited
First Aid

First Aid

Inherited
Magic
Heal
Lv. 1
Play Dead

Play Dead

Inherited
Fake Dead
Lv. 1

Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.

Rest on Site

Rest on Site

Inherited
Lv. 1

When the user sits, every 5 sec restores 10% max HP and SP

Might Field

Might Field

Inherited
Lv. 1

Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot

Protect Party

Protect Party

Inherited
Lv. 1

Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.

Monster Targeting

Monster Targeting

Inherited
Lv. 1

Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.

Preparation Skill

Preparation Skill

Inherited
Lv. 1

By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.

Free View

Free View

Inherited
Lv. 1

After learning it, You could unlock free view provided by the top right button in the camera to take better photos!

Wide Angle

Wide Angle

Inherited
Lv. 1

Expands the zoom range to 24mm. Good for Landscape Photographer!

Close-up Shot

Close-up Shot

Inherited
Lv. 1

Expands the zoom range to 200mm. Time to get more details~

Advanced Composition

Advanced Composition

Inherited
Lv. 1

After learning it, You could get different composition for selfie. You will like it!

Poring Selfie Stick

Poring Selfie Stick

Inherited
Lv. 1

Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!

Rapid Riding

Rapid Riding

Inherited
Function
Lv. 1
Double Strafe

Double Strafe

Inherited
Magic
Attack
Lv. 10

Fires 2 arrows that deal double (Atk100%) Dmg to an enemy. Bow type weapons are required

200.0% · 1 hit

Arrow Shower

Arrow Shower

Inherited
Magic
Attack
Lv. 20

Shoots 4 waves of arrows to the target area, each wave dealing (Atk75%) Dmg to up to 8 enemy units.

Arrow Repel

Arrow Repel

Inherited
Physical
Attack
Lv. 5

Shoots a powerful arrow, dealing (Atk200%) Dmg to the target and knocking it back

200.0% · 1 hit

Ankle Snare

Ankle Snare

Inherited
Magic
Trap Skill
Lv. 10

Lay traps in specified areas, the enemy caught in the trap will be snared for 2 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.

Owl's Eye

Owl's Eye

Inherited
Lv. 10

Permanently increases Dex 1

Vulture's Eye

Vulture's Eye

Inherited
Lv. 20

Permanently increases range 5%and hit 2

Elemental Arrow

Elemental Arrow

Inherited
Lv. 20

Increase Atk by 3 and Auto Attack by 10 when using Bow, Whip-type weapon and Music-type weapons.

Assassin’s Dusk

Assassin’s Dusk

Inherited
Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases AGI by 3 & ASPD by 1.5% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 2 SP each sec, must have an Music-type weapon equipped

Eternal Chaos

Eternal Chaos

Inherited
Magic
Ensemble
Lv. 1

Ensemble Skill, reduces the Def of all enemies within 5m by 100% for 60 sec. Each sec uses 12 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Instrument Attack

Instrument Attack

Inherited
Magic
Attack
Lv. 10

Use your Music-type weapon to fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *240% on an enemy unit. This skill can be used while performing a Musical Skill, must have an Music-type weapon equipped

240.0% · 1 hit

Whistle

Whistle

Inherited
Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases Flee by (Own AGI/6+13) & Speed by 2% of all teammates within 4m, performance lasts 30 sec. Uses 2 SP each sec, must have an Music-type weapon equipped

Lullaby

Lullaby

Inherited
Magic
Ensemble
Lv. 1

Ensemble Skill, have an 80% chance of inflicting Sleep status on all enemies within 5m,performance lasts 60 sec. Each sec uses 8 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Apple of Eden

Apple of Eden

Inherited
Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases Max HP by (Own VIT *20+1200) of all teammates within 4m, performance lasts 30 sec. Uses 4 SP each sec, must have an Music-type weapon equipped

War Drum

War Drum

Inherited
Magic
Ensemble
Lv. 20

Ensemble Skill, increases the Atk of all teammates within 5m by 5.5% & Def by 5.5%. Performance lasts 60 sec. Each sec uses 20 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Unbarring Octave

Unbarring Octave

Inherited
Buff
Lv. 5

Has a 60% chance of inflicting [Freeze] status on all enemy targets within 3m for 10 sec

Mr. Gold is rich

Mr. Gold is rich

Inherited
Magic
Ensemble
Lv. 15

Ensemble Skill, increases the Base Exp of all teammates within 5m by 30% & Job Exp earned is increased by 30%, Performance lasts 60 sec. Each sec uses 8 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Use Musical Instrument

Use Musical Instrument

Inherited
Lv. 20

Increase Music-type weapon control ability, when using Instruments, increase Atk by 6 & Auto Attack Atk by 20. When performing musical skills, increase Speed by 1%

Momentary Adaption

Momentary Adaption

Inherited
Stop Concert
Lv. 1

Bards and Dancers can use this skill to stop the current song or dance that they are using. (The solo,ensemble and choir skills of Bards and Dancers can only take effect on their teammates, in GVG they can take effect on a maximum of 15 allies)

The Catalyst

The Catalyst

Inherited
Magic
Ensemble
Lv. 6

Ensemble Skill, allows all teammates within 5m to use skills without using items, performance lasts 60 sec. Uses 12 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Arrow Vulcan

Arrow Vulcan

Inherited
Magic
Attack
Lv. 20

Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *460%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped

460.0% · 1 hit

Undying Siegfried

Undying Siegfried

Inherited
Magic
Ensemble
Lv. 15

Ensemble Skill, Earth, Water & Fire damage -3% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Musical Instrument Proficiency

Musical Instrument Proficiency

Inherited
Lv. 15

When using Music-type weapon, increase DEX by 1 & Atk by 8

Nibelungen Ring

Nibelungen Ring

Inherited
Magic
Ensemble
Lv. 10

Ensemble Skill, increases Pen. & M.Pen of all teammates within 5m by 1%, performance lasts 60 sec. Uses 32 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Puppeteer's Trick

Puppeteer's Trick

Inherited
Magic
Buff
Lv. 15

Transfer 3 of own STR, AGI, VIT, INT, DEX & LUK to another teammate for 60 sec. Both players must be within 7m otherwise the skill will lose effect. [When a target receives the effects of multiple Pupeteer's Trick, only 1 will take effect]

A Poem of Blakey

A Poem of Blakey

Inherited
Magic
Solo
Lv. 10

Solo Skill, during the performance time, Variable Cast Time -2.5% & increase SP Regen Spd% (Own INT/3+10%) of all teammates within 4m, performance lasts 30 sec. Uses 8 SP each sec, must have an Music-type weapon equipped

Rocky's Sorrow

Rocky's Sorrow

Inherited
Magic
Ensemble
Lv. 1

Ensemble Skill, prevents all opponents within 5m from being able to use skills (Only effective against enemies in the wild),performance lasts 60 sec. Uses 18 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Encore

Encore

Inherited
Lv. 5

When using the same Dance or Song that was used last time, the SP Cost is reduced by 10% (Including SP used with Chorus Skills)

Don’t Hold Me Back

Don’t Hold Me Back

Inherited
Lv. 5

When Bards and Dancers are using Ensemble Skills, they can freely move within the chorus range (But can’t use Solo Skills), recovers 20% Speed & ASPD

Raging Storm

Raging Storm

Inherited
Magic
Attack
Lv. 20
Metallic Sound

Metallic Sound

Inherited
Magic
Attack
Lv. 5

Unleash a high-pitched sound on 1 enemy, inflicting [Stun] for 2 sec and inflicting M.Dmg equivalent to Atk *560%. [Performance Class] will increase by 5% Dmg for every Skill Lv. increased

560.0% · 1 hit

Performance Class

Performance Class

Inherited
Lv. 10
Shield Resonance

Shield Resonance

Inherited
Magic
Solo
Lv. 10
Wolf Dance

Wolf Dance

Inherited
Magic
Ensemble
Lv. 5

Choir Skill, increase ASPD of all teammates within 5m by 2%,Archer Beast Damage also increases 6%,performance lasts 50 sec. Must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Song of Return

Song of Return

Inherited
Magic
Reborn
Lv. 5

Resurrect a chosen teammate, restoring 30% HP and 20% SP

Leylad's Resolve

Leylad's Resolve

Inherited
Magic
Ensemble
Lv. 15

Choir Skill, increases Max HP of all teammates within 5m by (The sum of the Max Hp of the two performers added together *5% (calculated according to being in the wild)+1400),performance lasts 50 sec. Must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Raiders' Song

Raiders' Song

Inherited
Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases Atk by (Own DEX + 28) of all teammates within 4m, performance lasts 30 sec. Uses 8 SP each sec, must have an Music-type weapon equipped

Ancient Song

Ancient Song

Inherited
Magic
Ensemble
Lv. 15

Choir Skill, increases Atk of all teammates within 5m by 15 & M.ATk by 15, performance lasts 50 sec. Must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Reverberation

Reverberation

Inherited
Magic
Trap Skill
Lv. 5

Creates an ultrasonic wave on the ground, inflicting Neutral Magic Damage equivalent to 600% Atk on all the enemy targets close to the ultrasonic wave within 3m. Resounding Quake lasts 30 sec,can create 3 max

Vibration Field

Vibration Field

Inherited
Magic
Trigger Trap
Lv. 5

Immediately activate all Resounding Quakes and increase Resounding Quake’s Dmg by 20%