Metallic Sound
Unleash a high-pitched sound on 1 enemy, inflicting [Stun] for 2 sec and inflicting M.Dmg equivalent to Atk *560%. [Performance Class] will increase by 5% Dmg for every Skill Lv. increased
- Skill type
- Attack
- Target
- Enemy
- Range
- 5 m
- Cast time
- 2 s
- Cooldown
- 3 s
- Cast delay
- 1.50 s
- SP cost
- 25
- Damage
- 560%
Available to
Jobs that teach this skill.
Unlock requirements
Skills required before the first level can be learned.
No prerequisite skill is required.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 5
|
Level 2
Max 5
|
Level 3
Max 5
|
Level 4
Max 5
|
Level 5
Max 5
|
|---|---|---|---|---|---|
| Damage |
560%
|
640%
|
720%
|
800%
|
880%
|
| Hits | - | - | - | - | - |
| SP cost |
25
|
28
|
31
|
34
|
37
|
| Cast time |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Cooldown |
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
| Cast delay |
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
| Range |
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Description | Unleash a high-pitched sound on 1 enemy, inflicting [Stun] for 2 sec and inflicting M.Dmg equivalent to Atk *560%. [Performance Class] will increase by 5% Dmg for every Skill Lv. increased | Unleash a high-pitched sound on 1 enemy, inflicting [Stun] for 3 sec and inflicting M.Dmg equivalent to Atk *640%. [Performance Class] will increase by 5% Dmg for every Skill Lv. increased | Unleash a high-pitched sound on 1 enemy, inflicting [Stun] for 4 sec and inflicting M.Dmg equivalent to Atk *720%. [Performance Class] will increase by 5% Dmg for every Skill Lv. increased | Unleash a high-pitched sound on 1 enemy, inflicting [Stun] for 5 sec and inflicting M.Dmg equivalent to Atk *800%. [Performance Class] will increase by 5% Dmg for every Skill Lv. increased | Unleash a high-pitched sound on 1 enemy, inflicting [Stun] for 6 sec and inflicting M.Dmg equivalent to Atk *880%. [Performance Class] will increase by 5% Dmg for every Skill Lv. increased |