Warriors Sunrise - Extreme
The Elf elders used secret rituals to pull the brightest stars from the sky, sealing their power in special containers made by the spirits. When the container is swung, the light of the morning star wavers and crushes everything it touches. In the Holy Battle, the Elf elders used this whip to smash the dark seal of the monsters, bringing a new dawn to the Elves. Thus they named it Warriors Sunrise.
- Max stack
- 1
- NPC sell price
- 100 Zeny
- Sellable
- No
- Equipment type
- Whip
- Card slots
- 0
- Maximum refinement
- +15
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Attack
- +1,000
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Attack
- +1 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Refine Attack
- +12 per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Agility +40 Plant Damage +60% Physical Damage Reduction +15% Dragon Damage +60% Physical Penetration +15% Demon Damage +60% Vitality +50 Physical Attack +18% Fish Damage +60% Formless Damage +60% Max HP +10% Max HP +50,000 Intelligence +48 Brute Damage +60% Undead Damage +60% Luck +40 Magic Damage Reduction +15% Insect Damage +60% Strength +40 Demi-Human Damage +60% Angel Damage +60% Dexterity +52
- DEX +12 INT +8 VIT +10 All attributes +40 Max HP +10% P.ATK +18% P.Pierce +15% DMG against All Species +60% Max HP +50,000 P.DMG Down +15%, M.DMG Down +15%
- Get Skill
- You can cast [Fear Bomb] to 5 enemy targets caught within the range. [Fear Bomb]: The target will run around aimlessly due to fear. If the target survives after the Fear Bomb effect ends, they will cast [Deeper Fear] upon all of their friendly targets within 3m for 3s. Cooldown time lasts for 75s. [Deeper Fear]: The target will run around aimlessly due to fear. Increase Move SPD by 30% and Received DMG by 30% for 5s