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Applied effects
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Is Recalc: +1
Is Recalc: 1
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Is Recalc: +1
Is Recalc: 1
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Is Recalc: +1
Is Recalc: 1
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Is Recalc: +1
Is Recalc: 1
|
Is Recalc: +1
Is Recalc: 1
|
Is Recalc: +1
Is Recalc: 1
|
Is Recalc: +1
Is Recalc: 1
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Is Recalc: +1
Is Recalc: 1
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Is Recalc: +1
Is Recalc: 1
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Is Recalc: +1
Is Recalc: 1
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Description
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得5%的伤害减免
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得4.5%的伤害减免
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得4%的伤害减免
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得3.5%的伤害减免
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得3%的伤害减免
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得2.5%的伤害减免
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得2%的伤害减免
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得1.5%的伤害减免
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得1%的伤害减免
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在合奏或独奏状态下, 每有一个受到影响的单位, 自身就获得0.5%的伤害减免
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