- Max job level
- 388
- Skills
- 76
- Damage bonus
- 0.0%
- Stat efficiency
- 100.0%
- STR
- 15
- INT
- 45
- VIT
- 15
- AGI
- 60
- DEX
- 90
- LUK
- 45
- Required base level
- 120
- Peak level
- 388
Extreme Cold Star Core
Shoot a Meteor Core forward in a straight line to cause DMG (Atk x1000%) to all enemies touched it. There's a 10% chance to cause the enemy into a state unable to be immune Frozen Status. Lasts 3 seconds. Bows must be equipped to release this skill
1,000.0% · 1 hit
Meteor Pulse
Shoot multiple meteors from a long distance, cause DMG ([Deadly Snipe] x105%) to a single target. Explode after hit, and deals damage to all enemies within 3 meters. This skill needs short-term guidance. Bows must be equipped to release this skill
Fancy Stars
When receiving physical attacks, there's a 10% chance of shooting a star to the target and deals DMG (ATK x200%). In addition, reduces their Hit by 10. Lasts 5 seconds.
Cryogenic Cyclone
Blazar Trap
Dark Matter Trap
Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x300%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds.
300.0% · 1 hit
Star Searching Trap
Place a Star Searching Trap in the designated area to find the hidden enemies within 5 meters and remove their Hidden status. Star Searching Trap lasts 10 seconds, can have up to 1
Comet Trap
Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x840%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Meteor Fission
After use, landing an Auto Attack in 33 seconds will deal 15% DMG to extra 2 targets around the target. Cannot be dispelled
Star Arrows
Riding Shoot
After using [Warg Rider], you can casting Auto Attacks on a Warg, while ATK Spd will be reduced by 25% and cannot trigger [Blitz Beat]
Unlimited Stars
Stars Guardian
Twinkling Stars
Roll backward to flee. You can go back for 4 meters
Meteor Pulse - Enhance
[Meteor Pulse] DMG +5%
Fancy Stars - Blind
[Fancy Stars] reduces enemy’s Crit. and Crit. Resistance by 5
Cryogenic Cyclone - Magic Shield
[Cryogenic Cyclone] increases M.Dmg Reduc. by 2%
Dark Matter Trap - Black Hole
Comet Trap - Enhance
[Comet Trap] DMG +4%
Comet Trap - Stun
[Comet Trap] can cause enemies in the range into [Stun]. Lasts 1 seconds.
Star Arrows - Exorcism
Twinkling Stars - Shadowless
Use Twinkling Stars to increase your Flee by 5 and Move Spd by 2% for 5 seconds
Force Focus
First Aid
Play Dead
Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.
Rest on Site
When the user sits, every 5 sec restores 10% max HP and SP
Might Field
Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot
Protect Party
Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.
Monster Targeting
Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.
Preparation Skill
By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.
Free View
After learning it, You could unlock free view provided by the top right button in the camera to take better photos!
Wide Angle
Expands the zoom range to 24mm. Good for Landscape Photographer!
Close-up Shot
Expands the zoom range to 200mm. Time to get more details~
Advanced Composition
After learning it, You could get different composition for selfie. You will like it!
Poring Selfie Stick
Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!
Rapid Riding
Double Strafe
Fires 2 arrows that deal double (Atk100%) Dmg to an enemy. Bow type weapons are required
200.0% · 1 hit
Arrow Shower
Shoots 4 waves of arrows to the target area, each wave dealing (Atk75%) Dmg to up to 8 enemy units.
Arrow Repel
Shoots a powerful arrow, dealing (Atk200%) Dmg to the target and knocking it back
200.0% · 1 hit
Ankle Snare
Lay traps in specified areas, the enemy caught in the trap will be snared for 2 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
Owl's Eye
Permanently increases Dex 1
Vulture's Eye
Permanently increases range 5%and hit 2
Elemental Arrow
Increase Atk by 3 and Auto Attack by 10 when using Bow, Whip-type weapon and Music-type weapons.
Blitz Beat
Wild Beast has a 5% chance to deal Neutral Dmg (ignore Def): (35 +[Beastmastery] damage +INT (Intelligence/2) x2 + INT (Dexterity/10) x2) x1, to a single enemy; and the beast deals damage: (Atk + Refine Atk) X5%, Such damage is not affected by Astrolabe or active attack multiplier. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT and DEX, and INT has a greater influence
Beastmastery
Increase beast damage by 6
Falcon Assault
Sends the falcon to attack an enemy, dealing damage equal to 220% of [Blitz Beat]
Splitting Arrows
Shoots split arrows to deal arrow Dmg equal to 180% Atk to an enemy, applying 75% complete splash damage to up to 3 nearby enemy targets.
180.0% · 1 hit
Heavy Arrow
Shoots with all strength, Dealing (Atk275%) arrow Dmg to the target. In the next 2.8 sec, the target suffers 30% more damage from auto attacks dealt by archers
275.0% · 1 hit
Frost Trap
Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *20%) water M.Dmg based on Def to all enemies in range when triggered. Has a 12% chance to freeze targets. If the targets are not frozen, slows them by 30% for 4 sec. Can have up to 2 traps of this kind.
Claymore Trap
Places a trap in the specified area. When triggered, it deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *90%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Detonator
Detonates all placed traps, increasing their damage dealt by 10%. Could also tap to detonate traps.
Lightning Arrow
Shoots Lightning Arrows to the sky to reveal all hidden enemy units within 3m. Lasts 10 sec
Improve Concentration
Permanently increase Agi 1 and DEX 1
Sharp Shooting
225.0% · 1 hit
Multi Firing
Strafes the frontal area, dealing (Atk240%) lane Dmg to all enemies in range and knocking them back shortly
240.0% · 1 hit
Hunting Assault
Falcon deals natural Dmg: (120% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row.
Stun
Using the skill [Falcon Assault] [Hunting Assault] has a 10% chance to stun the enemy unit for 2.6 and deals 3% more damage to stunned targets.
Land Mine
Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *200%) earth M.Dmg based on Def to the enemy that triggers it. Can have up to 2 traps of this kind.
200.0% · 1 hit
Sandman Trap
Places a trap to the target area. Has a 60% chance to cause enemies in a small area to sleep for 4 sec. Up to 1 trpas can be placed at a time. Targets won’t fall asleep again in 1.5 sec after removing the sleep status.
Trap Research
The upper limit of coexisting traps increases to 1, the caster's intelligence permanently increases by 1. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Wind Walk
Walks like wind, improving self Movement Spd by 2% and Flee by 2 for 30 sec (Cannot work with Speed Up)
True Sight
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +1% and Critical +1 for 33 sec
Trump Tamer
Beast gains 6% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec.
Ferity Awakening
When the target has < 30% HP, self has a 6% higher chance to deal critical attack and 6% higher to trigger beast
Warg Rider
Ranger can mount summoned Warg, increasing Move Spd by 10%. Ranger cannot use Auto Attack while mounted and can only use specific skills including [Warg Strike], buff skills and traps skills. Mounted status lasts 600s. Can be removed when used again
Electric Shock
Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *340%) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 1% of their Max SP per second for 5s. Can have up to 2 traps at a time.
340.0% · 1 hit
Arrow Storm
Fires a storm of arrows at the target area, dealing 180% of Arrow Shower damage to enemies in range
Exceed Break
Slows down the rate of fire, in 12 seconds sacrifice 10% Atk Spd and 5 AGI for increasing 3 DEX, 3 INT, 3 Critical and 10% Crit.Dmg
Nature’s Protection
Protected by nature, ranger takes 1% less damage from skills
Warg Strike
Command the Warg to strike 1 enemy, dealing 260% of [Blitz Beat] damage with a 10% chance to inflict Bleed status for 10s. Can be used while mounted
Deadly Snipe
Aims at an enemy and shoot it from a great distance, dealing Atk 280% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
280.0% · 1 hit
Tracking Prey
Reveals hiding enemies in the appointed 4m range and prevents them from hiding for the next 6 sec
Tooth of Warg
Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 1.5% and Bleed’s HP loss effect by 10%
Fear Breeze
Auto Attacks has a 10% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
Instrument Expert
Increases trap damage by 2%. Reduces SP Cost of trap skills by 2%
Wolf Pack Strike
Commands Demon Wolf to inflict Neutral Damage (180% [Blitz Beat] Skill Dmg) to enemies in the area in front. Can attack a max of 6 targets and has a 10% chance of inflicting Bleeding Status on the opponent for 10 sec