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Dark Matter Trap
Magic
Attack
5 levels
Dark Matter Trap

Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x300%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds.

Skill type
Attack
Target
Enemy
Range
5 m
Cooldown
10 s
Cast delay
1 s
SP cost
48
Damage
300%
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Compare the exact client values and learning costs across levels.
Levels 1–5
Metric
Level 1 Max 5
Level 2 Max 5
Level 3 Max 5
Level 4 Max 5
Level 5 Max 5
Damage
300%
330%
360%
390%
420%
Hits - - - - -
SP cost
48
54
60
66
72
Cast time - - - - -
Cooldown
10 s
10 s
10 s
10 s
10 s
Cast delay
1 s
1 s
1 s
1 s
1 s
Range
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
Description Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x300%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds. Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x330%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds. Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x360%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds. Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x390%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds. Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x420%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds.
Applied effects
Buffs and stat changes applied by this skill.

Darkness Effect [Darkness]

Enemy
Result
Status Change
Hit %
-50%
Flee %
-50%