- Max job level
- 384
- Skills
- 75
- Damage bonus
- 0.0%
- Stat efficiency
- 100.0%
- STR
- 75
- INT
- 30
- VIT
- 60
- AGI
- 45
- DEX
- 15
- LUK
- 45
- Required base level
- 120
- Peak level
- 384
Dimension Slash
Magic Swordsman’s Auto Attack can open a rift and attack the enemy from a long distance. The Auto Attack distance will be increased by 0.3 meters
Abyss Contract
Dark Frenzy
When a Magic Swordsman cast an Auto Attack or Job Attack Skills, Frenzy can be obtained. Each Frenzy and increase Dark ATK by 0.04%. Up to 100 Frenzy can be obtained. Each Frenzy lasts 60 seconds separately.
Abyss’ Arrival
360.0% · 1 hit
Dark Knight
Soul Stabbing Gun
1,440.0% · 1 hit
Dark Flame Slash
After a short period of accumulation, cause Dark DMG ([Bash] x105%) to a specified target and all enemies 3 meters around them
Magic Dragon Breath
Command the Magic Dragon to breathe out cold and hot breath towards the front, and cause Water DMG ([Dragon's Water Breath] x26%) and Fire DMG ([Dragon Breath] x26%) to all enemies ahead
Magic Fire Guardian
When using Breath skills, Magic Swordsman will increase Reduc. of corresponding attribute by 6%. When Breath Skill hits teammates, it will also take effect on teammates. Lasts 10 seconds.
The Death Awakens
The soul sleeping in the Magic Sword awakens, increases Pen. By 2% Max HP by 12%. In addition, transform into Monster for 30 seconds
Death Binding
Bind HP with a specified enemy. During the effect period, your lost HP will be shared with the enemy at a rate of 14%. Only one enemy can be specified within 10 meters. Lasts 10 seconds. Cannot be dispelled
Time and Space Tearing
When Magic Swordsman takes damage, he can twist time and space to affect the attacking enemy and reduce the target's SP (this DMG x0.1%)
Asphyxia
Lose your HP to 1, and free from all DMG, lasting for 4 seconds. CD time is fixed and cannot be reduced
Dark Vision
Magic Swordsman’s Dark Attack has a 6% chance to cause the target into a state of [Dark] that cannot be dispelled or immuned. Lasts 8 seconds. Invalid for MVP and Mini
Dimension Slash - Stagnation
[Dimension Slash] has a 5% chance to cause the target can’t move. Lasts 1 second.
Soul Stabbing Gun - Soul Breaking
[Soul Stabbing Gun] has an extra 5% DMG to Demi-Human race
Dark Flame Slash - Slaughter
[Dark Flame Slash] Charging Reduction reduced by 0.1 seconds
Magic Fire Guardian - Element
[Magic Fire Guardian] will increase corresponding attribute ATK by 2% at the same time
Asphyxia - Joint Burial
[Asphyxia] deals extra 5% Dmg to [Death Binding] targets
The Death Awakens - Hatred
Darkness - Multi-source
Every time a Magic Swordsman is attacked, there’s a 25% chance to obtain Frenzy
Abyss’ Arrival - Darkness
Magic Dragon Breath - Abnormal
[Magic Dragon Breath] has a 10% chance to inflict [Burn], [Freeze], [Fear] status on the target for 2 seconds.
Force Focus
First Aid
Play Dead
Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.
Rest on Site
When the user sits, every 5 sec restores 10% max HP and SP
Might Field
Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot
Protect Party
Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.
Monster Targeting
Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.
Preparation Skill
By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.
Free View
After learning it, You could unlock free view provided by the top right button in the camera to take better photos!
Wide Angle
Expands the zoom range to 24mm. Good for Landscape Photographer!
Close-up Shot
Expands the zoom range to 200mm. Time to get more details~
Advanced Composition
After learning it, You could get different composition for selfie. You will like it!
Poring Selfie Stick
Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!
Rapid Riding
Endure
When attacked, self won’t pause or get knocked back but gains 10 M.Def. Endure lasts 10 sec but ends instantly after taking 7 attacks.
Bash
Deals (Atk110%) Dmg to the target
110.0% · 1 hit
Magnum Break
Knocks back all nearby units and deals (Atk115%) fire Dmg. Applies Auto Attacks with fire attribute and gains 20% Atk damage. Lasts 10 sec
115.0% · 1 hit
Taunt
Taunts enemies in the target area, forcing them to attack you for 3 sec and increasing their Atk by 50%. Does not affect on players.
Sword Mastery
When using swords, Atk increases by 4, Auto Attack increases by 20
Increase Recuperative Power
Permanently increases HP Regen Spd. Restore (Max HP*10% +0.2) HP every 5 sec. Increases effects of HP Regen items by 5%
Bowling Bash
Cause enemies within range to collide into one another, dealing (50% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg
Pierce
Attacks the target repeatedly with spears, dealing (Atk120%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required.
120.0% · 1 hit
One-Hand Quicken
Skill Attack Spd +30% for 30 sec when using sword type weapons. Sword type weapons are required. (Exclude Daggers type weapons)
Brandish Spear
Deals (Atk130%) Dmg to the target and knock them back 1.5 meters. Can only be used while mounted
130.0% · 1 hit
Cavalry Combat
Can fight while mounted but will Decrease ASPD by 12%
Cavalry Mastery
Deals 4% more damage to large size monsters while in Cavalry Combat
Spear Mastery
When using spears, Atk increases by 8, Auto Attack increases by 20
Aura Blade
Knight deals 20 more True Dmg with auto attacks
Counter Attack
Enters Counter Attack status. The caster counters enemy unit when hit by melee Auto Attacks. The counter attack cannot miss and deals guaranteed Critical Damage. The status lasts 0.8 sec. Critical Damage increases as the skill levels up.
Heart of Steel
In 5 sec, takes 50% less Dmg and M.Dmg and gains no-stiff effects provided by Endure for up to 12 times
Head Crush
Grants Head Crush buff for 60 sec, increase 10 Atk, has a 4% chance to apply Bleed with Auto Attacks. If the auto attack crits, then it guarantees to apply Bleed. Stacks up to 3 times. Sword type weapons are required.
Concentration
Grants whole Party with Endure effect. Knight gains 4% Atk, 10 HIT. Reduces Def provided by equipments by 8% for 25 sec
Spiral Pierce
Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 40% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Joint Beat
Strikes at the joints of the target, dealing (Atk60%) Dmg. Has a 10% chance to apply 1 negative status for 10 sec
Lord's Aura
Lord Knight provides 12% DMG for the whole Party for 30 sec
Frenzy
Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second, Max HP increases by 100%, Moving speed increases by 30%, Fleeincreases by 50%, Def and M.Def decreases by 90%, Healing received decreases by 100%
Call of Justice
Each 5 VIT provides Lord Knight with 1 Atk
Sword Parry
HP Alight
Strikes enemies heavily at the cost of knight’s HP. Each 1 sec, reduces 1% self Max HP to deal (2%Max HP +10%Max SP +50) real damage to nearby enemies. Lasts 12 sec. Becomes invalid when HP is
Dragon Training
Can mount dragons after learning. Increases Atk Spd by 2% when riding a dragon. Increases Dragon Breath damage by 5%. When the Rune Knight with a spear equipped is riding a dragon, increases 20% of modifier effects against monsters of any size, up to 100%
Phantom Thrust
Attacks an enemy in the distance and pulls it close, dealing Atk 500% damage. Requires a spear class weapon
500.0% · 1 hit
Power of Rune
Increases Rune Knight’s M.Atk by 10 for 60s every time a runestone is used, stacking up to 3 times
Rune Mastery
Learning it allows you to craft various runestones. Each level of Rune Mastery increases chance of success by 10% which is also increased by INT and STR. Allows you to craft Runstone Turisus, Isia, Hagalas, Urj, Nosiege and Verkana
Enchant Blade
Imbue the weapon with magic. For the next 90s, Rune Knight’s Auto Attacks and Bashes will also deal 10% of M.Atk damage
Dragon Howling
The dragon roars with a 40% chance to fear up to 8 nearby enemy units with in a 3-meter radius for 3s
Hundred Spears
Stabs the target in quick succession, dealing (Atk720%) Dmg to an enemy. Has a 12% chance to trigger [Spiral Pierce] Lv.20
720.0% · 1 hit
Rune Mastery
Increases Rune Knight’s INT by 1 and duration of runestones by 10%
Dragon Breath
Order the dragon to breathe fire, dealing (Atk + M.Atk) * 710% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 10% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
710.0% · 1 hit
Dragon’s Protection
While riding a dragon, increases Fire Dmg by 1% and reduces fire damage taken by 2%
Sink or Swim
Reduces MDef to 0. Each point of MDef lost increases M.Atk by 0.3. Effect lasts 30s.
Deep Cut
Using spear skills marks the target that stacks up to 5 times for 10s. Rune Knight’s spear skills deals extra damage to marked enemies. Each stack increases damage dealt by 3%
Dragon's Water Breath
Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*710% to enemies within range. Enemies hit by the dragon breath have a 10% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
710.0% · 1 hit