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Applied effects
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Limit Layer: 10
Maximum stacks: 10
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Limit Layer: 10
Maximum stacks: 10
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Limit Layer: 10
Maximum stacks: 10
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Limit Layer: 10
Maximum stacks: 10
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Limit Layer: 10
Maximum stacks: 10
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Limit Layer: 10
Maximum stacks: 10
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Limit Layer: 10
Maximum stacks: 10
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Limit Layer: 10
Maximum stacks: 10
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Limit Layer: 10
Maximum stacks: 10
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Limit Layer: 10
Maximum stacks: 10
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Description
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Knocks back the enemy unit with Sight, dealing (M.Atk300%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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Knocks back the enemy unit with Sight, dealing (M.Atk280%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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Knocks back the enemy unit with Sight, dealing (M.Atk260%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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Knocks back the enemy unit with Sight, dealing (M.Atk240%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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Knocks back the enemy unit with Sight, dealing (M.Atk220%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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Knocks back the enemy unit with Sight, dealing (M.Atk200%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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Knocks back the enemy unit with Sight, dealing (M.Atk180%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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Knocks back the enemy unit with Sight, dealing (M.Atk160%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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Knocks back the enemy unit with Sight, dealing (M.Atk140%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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Knocks back the enemy unit with Sight, dealing (M.Atk120%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
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