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Arrow Vulcan

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Arrow Vulcan
Active
Magic
Attack
20 levels
Arrow Vulcan

Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *460%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped

Skill type
Attack
Target
Enemy
Range
5 m
Cast time
3.50 s
Cooldown
1.50 s
Cast delay
1.50 s
SP cost
18
Damage
460%
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–20
Metric
Max level Level 20
Level 19 Level 19
Level 18 Level 18
Level 17 Level 17
Level 16 Level 16
Level 15 Level 15
Level 14 Level 14
Level 13 Level 13
Level 12 Level 12
Level 11 Level 11
Level 10 Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,600%
1,540%
1,480%
1,420%
1,360%
1,300%
1,240%
1,180%
1,120%
1,060%
1,000%
940%
880%
820%
760%
700%
640%
580%
520%
460%
Hits - - - - - - - - - - - - - - - - - - - -
SP cost
56
54
52
50
48
46
44
42
40
38
36
34
32
30
28
26
24
22
20
18
Cast time
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
Cooldown
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Self
Status: Lute
Self
Status: Southern Lute
Self
Physical Attack: +5% Atk Per: 0.05
Self
Physical Attack: +5% Atk Per: 0.05
Description Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1600%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1540%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1480%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1420%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1360%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1300%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1240%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1180%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1120%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1060%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1000%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *940%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *880%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *820%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *760%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *700%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *640%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *580%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *520%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *460%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Applied effects
Buffs and stat changes applied by this skill at maximum level (20).

Lute

Self
Applied change
Applied Buff
Status
Lute

Southern Lute

Self
Applied change
Applied Buff
Status
Southern Lute

Lute

Atk +5%

Self
Applied change
Physical Attack
+5%
Atk Per
0.05

Southern Lute

Atk +5%

Self
Applied change
Physical Attack
+5%
Atk Per
0.05