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Rune Mastery

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Rune Mastery
Passive
10 levels
Rune Mastery

Increases Rune Knight’s INT by 1 and duration of runestones by 10%

Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - - - - - - -
Hits - - - - - - - - - -
SP cost - - - - - - - - - -
Cast time - - - - - - - - - -
Cooldown - - - - - - - - - -
Cast delay - - - - - - - - - -
Range - - - - - - - - - -
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Int: +10
Self
Int: +9
Self
Int: +8
Self
Int: +7
Self
Int: +6
Self
Int: +5
Self
Int: +4
Self
Int: +3
Self
Int: +2
Self
Int: +1
Description Increases Rune Knight’s INT by 10 and duration of runestones by 100% Increases Rune Knight’s INT by 9 and duration of runestones by 90% Increases Rune Knight’s INT by 8 and duration of runestones by 80% Increases Rune Knight’s INT by 7 and duration of runestones by 70% Increases Rune Knight’s INT by 6 and duration of runestones by 60% Increases Rune Knight’s INT by 5 and duration of runestones by 50% Increases Rune Knight’s INT by 4 and duration of runestones by 40% Increases Rune Knight’s INT by 3 and duration of runestones by 30% Increases Rune Knight’s INT by 2 and duration of runestones by 20% Increases Rune Knight’s INT by 1 and duration of runestones by 10%
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Rune Mastery

Self
Applied change
Int
+10
Formula: +1 × skill level + 0