Using spear skills marks the target that stacks up to 5 times for 10s. Rune Knight’s spear skills deals extra damage to marked enemies. Each stack increases damage dealt by 3%
Order the dragon to breathe fire, dealing (Atk + M.Atk) * 710% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 10% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
The dragon roars with a 40% chance to fear up to 8 nearby enemy units with in a 3-meter radius for 3s
Can mount dragons after learning. Increases Atk Spd by 2% when riding a dragon. Increases Dragon Breath damage by 5%. When the Rune Knight with a spear equipped is riding a dragon, increases 20% of modifier effects against monsters of any size, up to 100%
Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*710% to enemies within range. Enemies hit by the dragon breath have a 10% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
While riding a dragon, increases Fire Dmg by 1% and reduces fire damage taken by 2%
Imbue the weapon with magic. For the next 90s, Rune Knight’s Auto Attacks and Bashes will also deal 10% of M.Atk damage
Stabs the target in quick succession, dealing (Atk720%) Dmg to an enemy. Has a 12% chance to trigger [Spiral Pierce] Lv.20
Attacks an enemy in the distance and pulls it close, dealing Atk 500% damage. Requires a spear class weapon
Increases Rune Knight’s M.Atk by 10 for 60s every time a runestone is used, stacking up to 3 times
Learning it allows you to craft various runestones. Each level of Rune Mastery increases chance of success by 10% which is also increased by INT and STR. Allows you to craft Runstone Turisus, Isia, Hagalas, Urj, Nosiege and Verkana
Increases Rune Knight’s INT by 1 and duration of runestones by 10%
Reduces MDef to 0. Each point of MDef lost increases M.Atk by 0.3. Effect lasts 30s.