- Max job level
- —
- Skills
- 46
- Damage bonus
- 0.0%
- Stat efficiency
- 100.0%
- STR
- 75
- INT
- 75
- VIT
- 45
- AGI
- 15
- DEX
- 45
- LUK
- 15
Improved Acid Demonstration
Deals ((Atk+M.Atk) x 360% + target's VIT) Dmg to an enemy Has a 1% chance to break enemy’s weapon and armor This skill ignores Flee, [Auto Guard] and [Sword Parry]. [Acid Terror] skill level affects VIT factor
360.0% · 1 hit
HP Potion Cast
Throw Condensed White Potion to an ally, and restores target's 10% potion effects; This skill's effect is influenced by target's VIT and caster's INT. Effect of restorative potions is improved by 14%
MP Potion Cast
Throw condensed blue potion to an ally, and restores target's 100% potion effects; the skill's effect is influenced by target's VIT and caster's INT
Powerful Acid Demonstration
Hell Plant
Super Life Psychic
When in [Life Psychic] status, each point of master's VIT increases Amistr and Eleanor’s Atk by 3 and Vanilmirth's M.Atk by 1
Homunculus Strength II
Increase Hell Plant’s Skill Multiplier by 10% Permanently increase Homunculus’ HP; Lif: M,ATk +1%, Dmg Reduc. +2%; Amistr: Max HP +1%, ASPD +5%; Vanilmirth: M.Atk +1%, Dmg Reduc. +2%; Eleanor: Atk +1%, Dmg Reduc. +2%
Chemical Protection Weapon
Release alchemy - Chemical Protection Weapon to an ally, protecting their weapon from damage within 100 seconds
Chemical Protection Armor
While Alchemy -Chemical Protection Weapon is active, the ally's armor is protected from damage for 100 seconds
Gene Research
Alchemist's Intelligence permanently increases by 1 points, SP Regen increases by 1 points
Chemical Weapon Destruction
The caster's trigger probability of Weapon Break, Armor Break will be affected by Dexterity and Luck, the maximum value is 15%, Only 1/4 of [Acid Demonstration]'s damage will be affected
Chemical Helm Destruction
When the enemy's armor is broken by alchemist's skills, There is a 10% chance to break target's helmet
Chemical Shield Destruction
When the enemy's armor is broken by alchemist's skills, There is a 10% chance to break target's off-hand weapon
First Aid
Play Dead
Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.
Rest on Site
When the user sits, every 5 sec restores 10% max HP and SP
Might Field
Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot
Protect Party
Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.
Monster Targeting
Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.
Preparation Skill
By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.
Free View
After learning it, You could unlock free view provided by the top right button in the camera to take better photos!
Wide Angle
Expands the zoom range to 24mm. Good for Landscape Photographer!
Close-up Shot
Expands the zoom range to 200mm. Time to get more details~
Advanced Composition
After learning it, You could get different composition for selfie. You will like it!
Poring Selfie Stick
Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!
Rapid Riding
Mammonite
Attacks an enemy with gold coins, dealing 200% Dmg
200.0% · 1 hit
Cart Attack
Attacks an enemy with Cart Attack, dealing 300% lane damage. Carts are required.
Loud Exclamation
Merchant raises strength with Loud Exclamation, Within 120 seconds raise your strength by 1 points. This effect can be removed by Clearance or Marsh Pond.
Change Cart
Increases cart storage cap by 10 slots. When skill level reaches 5, Player can use Light Cart and Cat Cart.
Buying Low
Could buy items at a 1% discount from some NPC merchants
OverPrice
Could rise the price by 6% to sell items to NPC shops
Enhanced Cart
When using cart related skills, Atk +15
Fund Raising
Zeny makes the most beautiful music. When merchants pick up Zeny, gets 2% more Zeny
Acid Demonstration
Throw flaming bottle to a specified area, causing 180% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
180.0% · 1 hit
Acid Terror
Use acid to deal Dmg (Atk ×300% +M.Atk ×300%) to a single enemy, with a 6% chance to cause HP loss and a 1% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
300.0% · 1 hit
Call Homunculus
Teaches caster Summon Homunculus Learn summon Lif at LV.1,summon Amistr at Lv.2,summon Vanilmirth at Lv.3 and summon Eleanor at Lv.4
Resurrect Homunculus
Revive Homunculus and restore their 25% HP
Sphere Mine
Summons Sphere Mine to launch Suicidal Destruction attack against an enemy, dealing 160% Atk + 200 damage
160.0% · 1 hit
Sphere Parasitism
Applies Sphere on the target and causes it to self destruct, dealing [Sphere Mine]×1.4 damage
400.0% · 1 hit
Homunculus Strength I
Permanently increase Homunculus’ HP; Lif: Max HP +2000, M.Atk +100; Amistr: Atk +100, ASPD +5%; Vanilmirth: M.Atk +100, Def +40; Eleanor: Atk +100, Ignore Def +5%;
Life Psychic
Alchemist uses a forbidden spell to give their own abilities to a Homunculus for 120 sec, reducing the masters’s Atk and M.Atk by 11%. Increase Amistr and Eleanor’s Atk by (Master’s Atk x12% + Master’s M.Atk x1%), increase Vanilmirth’s M.Atk by (Master’s Atk *1% + Master’s M.Atk *12%), increase Hell Plant’s Dmg by 2%
Pharmacy
Alchemist learn how to produce potions and alchemy materials, the success rate increases by 2%. Alchemist improves Luck and Dexterity to increases success rate of [Pharmacy] (30% as the upper limit)
Learning Potion
When using restoring potion or casting [HP Potion Cast], [MP Potion Cast], the effect increases by 12%, Success rate of Pharmacy 2%.
Axe Hammer Mastery
Permanently increase the Atk of Axes and Maces by 6 points
Gene Modification
Alchemist's Luck permanently increases by 1 points, Dexterity increases by 1 points