Homunculus Strength I
Permanently increase Homunculus’ HP; Lif: Max HP +2000, M.Atk +100; Amistr: Atk +100, ASPD +5%; Vanilmirth: M.Atk +100, Def +40; Eleanor: Atk +100, Ignore Def +5%;
Available to
Jobs that teach this skill.
Unlock requirements
Skills required before the first level can be learned.
No prerequisite skill is required.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 5
|
Level 2
Max 5
|
Level 3
Max 5
|
Level 4
Max 5
|
Level 5
Max 5
|
|---|---|---|---|---|---|
| Damage | - | - | - | - | - |
| Hits | - | - | - | - | - |
| SP cost | - | - | - | - | - |
| Cast time | - | - | - | - | - |
| Cooldown | - | - | - | - | - |
| Cast delay | - | - | - | - | - |
| Range | - | - | - | - | - |
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Description | Permanently increase Homunculus’ HP; Lif: Max HP +2000, M.Atk +100; Amistr: Atk +100, ASPD +5%; Vanilmirth: M.Atk +100, Def +40; Eleanor: Atk +100, Ignore Def +5%; | Permanently increase Homunculus’ HP; Lif: Max HP +4000, M.Atk +200; Amistr: Atk +200, ASPD +10%; Vanilmirth: M.Atk +200, Def +80; Eleanor: Atk +200, Ignore Def +10%; | Permanently increase Homunculus’ HP; Lif: Max HP +6000, M.Atk +300; Amistr: Atk +300, ASPD +15%; Vanilmirth: M.Atk +300, Def +120; Eleanor: Atk +300, Ignore Def +15%; | Permanently increase Homunculus’ HP; Lif: Max HP +8000, M.Atk +400; Amistr: Atk +400, ASPD +20%; Vanilmirth: M.Atk +400, Def +160; Eleanor: Atk +400, Ignore Def +20%; | Permanently increase Homunculus’ HP; Lif: Max HP +10000, M.Atk +500; Amistr: Atk +500, ASPD +25%; Vanilmirth: M.Atk +500, Def +200; Eleanor: Atk +500, Ignore Def +25%; |