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Applied effects
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Description
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Mark 1 enemy, causing it to take 20% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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Mark 1 enemy, causing it to take 18% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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Mark 1 enemy, causing it to take 16% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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Mark 1 enemy, causing it to take 14% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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Mark 1 enemy, causing it to take 12% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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Mark 1 enemy, causing it to take 10% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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Mark 1 enemy, causing it to take 8% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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Mark 1 enemy, causing it to take 6% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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Mark 1 enemy, causing it to take 4% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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Mark 1 enemy, causing it to take 2% more ranged damage. There can only be 1 marked unit within a 15-meter radius. Mark lasts 30s
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