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Tunnel Drive

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Tunnel Drive
Passive
5 levels
Tunnel Drive

Further decrease the penalty of moving speed by 15% in hiding states, permanently increase the Fleevalue by 6%

Available to
Jobs that teach this skill.
0 jobs

No resolved job relation is available.

Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - -
Hits - - - - -
SP cost - - - - -
Cast time - - - - -
Cooldown - - - - -
Cast delay - - - - -
Range - - - - -
Skill points
1
1
1
1
1
Applied effects
Self
Flee %: +10%
Self
Movement Speed: +25%
Self
Flee %: +8%
Self
Movement Speed: +20%
Self
Flee %: +6%
Self
Movement Speed: +15.00%
Self
Flee %: +4%
Self
Movement Speed: +10%
Self
Flee %: +2%
Self
Movement Speed: +5%
Description Further decrease the penalty of moving speed by 25% in hiding states, permanently increase the Fleevalue by 10% Further decrease the penalty of moving speed by 20% in hiding states, permanently increase the Fleevalue by 8% Further decrease the penalty of moving speed by 15% in hiding states, permanently increase the Fleevalue by 6% Further decrease the penalty of moving speed by 10% in hiding states, permanently increase the Fleevalue by 4% Further decrease the penalty of moving speed by 5% in hiding states, permanently increase the Fleevalue by 2%
Applied effects
Buffs and stat changes applied by this skill at maximum level (5).

Tunnel Drive

Self
Applied change
Flee %
+10%
Formula: +2% × skill level + 0%

Tunnel Drive

Self
Applied change
Movement Speed
+25%
Formula: +5% × skill level + 0%