Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex RO Codex ROM Eternal Love
Unofficial site disclaimer

We are not affiliated with or endorsed by Ragnarok M: Eternal Love. All names, logos, assets, and copyrights belong to their respective owners.

Shield Boomerang

Back to skills
Active
Magic
Attack
15 levels
Shield Boomerang

Throw shields to enemy in distance, dealing damage: (360%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.

Skill type
Attack
Target
Enemy
Range
2 m
Cast time
1 s
Cooldown
4 s
Cast delay
1 s
SP cost
12
Damage
360%
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–15
Metric
Max level Level 15
Level 14 Level 14
Level 13 Level 13
Level 12 Level 12
Level 11 Level 11
Level 10 Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
600%
600%
600%
600%
600%
600%
600%
600%
600%
600%
600%
540%
480%
420%
360%
Hits - - - - - - - - - - - - - - -
SP cost
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
Cast time
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Cooldown
4 s
4 s
4 s
4 s
4 s
4 s
4 s
4 s
4 s
4 s
4 s
4 s
4 s
4 s
4 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
5 m
4 m
3 m
2 m
Skill points
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Physical Defense: +300
Self
Physical Defense: +270
Self
Physical Defense: +240
Self
Physical Defense: +210
Self
Physical Defense: +180
Self
Physical Defense: +150
Self
Physical Defense: +120
Self
Physical Defense: +90
Self
Physical Defense: +60
Self
Physical Defense: +30
Effect: Throw shields to enemy in distance, dealing damage: (600%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
Effect: Throw shields to enemy in distance, dealing damage: (540%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
Effect: Throw shields to enemy in distance, dealing damage: (480%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
Effect: Throw shields to enemy in distance, dealing damage: (420%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
Effect: Throw shields to enemy in distance, dealing damage: (360%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
Description Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x100%). Using it increases 300 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x90%). Using it increases 270 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x80%). Using it increases 240 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x70%). Using it increases 210 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x60%). Using it increases 180 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x50%). Using it increases 150 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x40%). Using it increases 120 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x30%). Using it increases 90 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x20%). Using it increases 60 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x10%). Using it increases 30 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (600%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (540%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (480%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (420%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped. Throw shields to enemy in distance, dealing damage: (360%× (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
Applied effects
Buffs and stat changes applied by this skill at maximum level (15).

Shield Boomerang

Applied change
Skill Effect
Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x100%). Using it increases 300 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
Formula: +10% × skill level − 50%; +30 × skill level − 150