Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex RO Codex ROM Eternal Love
Unofficial site disclaimer

We are not affiliated with or endorsed by Ragnarok M: Eternal Love. All names, logos, assets, and copyrights belong to their respective owners.

Enchant Poison

Back to skills
Enchant Poison
Active
Magic
Buff
10 levels
Enchant Poison

Applies poison to the weapon that lasts 30 sec. Auto Attacks has a 3% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.

Skill type
Buff
Target
Friend
Range
0 m
Cast delay
1 s
SP cost
25
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - - - - - - -
Hits - - - - - - - - - -
SP cost
35
35
35
35
35
25
25
25
25
25
Cast time - - - - - - - - - -
Cooldown - - - - - - - - - -
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Self
Atk Attr: +10 Atk Attr: 10 Atk Def Priority: 1
Self
Status: Enchant Poison [Poison]
Self
Status: Enhanced Enchant Poison
Self
Status: Enchant Poison [Poison]
Self
Physical Defense: -25% Def Per: -0.25
Self
Limit Layer: 3 Maximum stacks: 3
Description Applies poison to the weapon that lasts 300 sec. Auto Attacks has a 12% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist. Applies poison to the weapon that lasts 270 sec. Auto Attacks has a 11% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist. Applies poison to the weapon that lasts 240 sec. Auto Attacks has a 10% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist. Applies poison to the weapon that lasts 210 sec. Auto Attacks has a 9% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist. Applies poison to the weapon that lasts 180 sec. Auto Attacks has a 8% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist. Applies poison to the weapon that lasts 150 sec. Auto Attacks has a 7% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist. Applies poison to the weapon that lasts 120 sec. Auto Attacks has a 6% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist. Applies poison to the weapon that lasts 90 sec. Auto Attacks has a 5% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist. Applies poison to the weapon that lasts 60 sec. Auto Attacks has a 4% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist. Applies poison to the weapon that lasts 30 sec. Auto Attacks has a 3% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Enchant Poison (attribute turns into poison)

Attacking attribute turns into poison

Self
Applied change
Battle Attr
Atk Attr
+10
Atk Attr
10
Atk Def Priority
1

Enchant Poison [Poison]

Self
When

Using a normal attack

Applied change
Applied Buff
Status
Enchant Poison [Poison]

Enhanced Enchant Poison

Self
Applied change
Applied Buff
Status
Enhanced Enchant Poison

Enchant Poison [Poison]

Self
Applied change
Applied Buff
Status
Enchant Poison [Poison]

Enchant Poison [Poison]

Poisoning: decrease Def, stop restoring MP, loses HP

Self
Applied change
Physical Defense
-25%
Def Per
-0.25

Enchant Poison [Poison]

Self
Applied change
Hp Reduce
Limit Layer
3
Maximum stacks
3