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Applied effects
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Status: Soul Harvest (Kill Players)
Status: Soul Harvest (Kill Monsters)
Status: Soul Harvest (Team member died)
Cri Damage %: +3%
Dam Spike: +2%
Poisoning Atk: +0.00
Poison Atk: +0.00
Dam Spike: 0.02
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Description
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 10 souls can be collected
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 9 souls can be collected
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 8 souls can be collected
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 7 souls can be collected
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 6 souls can be collected
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 5 souls can be collected
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 4 souls can be collected
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 3 souls can be collected
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 2 souls can be collected
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Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 1 souls can be collected
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