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Soul Vow

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Soul Vow
Passive
10 levels
Soul Vow

Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 1 souls can be collected

Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1โ€“10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - - - - - - -
Hits - - - - - - - - - -
SP cost - - - - - - - - - -
Cast time - - - - - - - - - -
Cooldown - - - - - - - - - -
Cast delay - - - - - - - - - -
Range - - - - - - - - - -
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Self
Status: Soul Harvest (Kill Players)
Self
Status: Soul Harvest (Kill Monsters)
Self
Status: Soul Harvest (Team member died)
Self
Cri Damage %: +3% Dam Spike: +2% Poisoning Atk: +0.00 Poison Atk: +0.00 Dam Spike: 0.02
Description Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 10 souls can be collected Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 9 souls can be collected Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 8 souls can be collected Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 7 souls can be collected Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 6 souls can be collected Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 5 souls can be collected Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 4 souls can be collected Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 3 souls can be collected Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 2 souls can be collected Each time a Monster is killed by Soul Blade, 1 soul can be obtained. 5 souls can be obtained each time a player is killed. 3 souls can be obtained each time a teammate is killed. Each soul can increase your Pen. by 2%. Lasts 60 seconds, and up to 1 souls can be collected
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Soul Harvest (Kill Players)

Self
Applied change
Applied Buff
Status
Soul Harvest (Kill Players)

Soul Harvest (Kill Monsters)

Self
Applied change
Applied Buff
Status
Soul Harvest (Kill Monsters)

Soul Harvest (Team member died)

Self
Applied change
Applied Buff
Status
Soul Harvest (Team member died)

Soul

Increase Pen.

Self
Applied change
Cri Damage %
+3%
Dam Spike
+2%
Poisoning Atk
+0.00
Formula: Configured client value +0.00
Poison Atk
+0.00
Formula: Configured client value +0.00
Dam Spike
0.02