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Applied effects
|
Ghost Damage Taken: +50%
Holy Damage Taken: +50%
Fire Damage Taken: +50%
Poison Damage Taken: +50%
Neutral Damage Taken: +50%
Undead Damage Taken: +50%
Earth Damage Taken: +50%
Wind Damage Taken: +50%
Water Damage Taken: +50%
Shadow Damage Taken: +50%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
|
Ghost Damage Taken: +45%
Holy Damage Taken: +45%
Fire Damage Taken: +45%
Poison Damage Taken: +45%
Neutral Damage Taken: +45%
Undead Damage Taken: +45%
Earth Damage Taken: +45%
Wind Damage Taken: +45%
Water Damage Taken: +45%
Shadow Damage Taken: +45%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
|
Ghost Damage Taken: +40%
Holy Damage Taken: +40%
Fire Damage Taken: +40%
Poison Damage Taken: +40%
Neutral Damage Taken: +40%
Undead Damage Taken: +40%
Earth Damage Taken: +40%
Wind Damage Taken: +40%
Water Damage Taken: +40%
Shadow Damage Taken: +40%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
|
Ghost Damage Taken: +35%
Holy Damage Taken: +35%
Fire Damage Taken: +35%
Poison Damage Taken: +35%
Neutral Damage Taken: +35%
Undead Damage Taken: +35%
Earth Damage Taken: +35%
Wind Damage Taken: +35%
Water Damage Taken: +35%
Shadow Damage Taken: +35%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
|
Ghost Damage Taken: +30.00%
Holy Damage Taken: +30.00%
Fire Damage Taken: +30.00%
Poison Damage Taken: +30.00%
Neutral Damage Taken: +30.00%
Undead Damage Taken: +30.00%
Earth Damage Taken: +30.00%
Wind Damage Taken: +30.00%
Water Damage Taken: +30.00%
Shadow Damage Taken: +30.00%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
|
Ghost Damage Taken: +25%
Holy Damage Taken: +25%
Fire Damage Taken: +25%
Poison Damage Taken: +25%
Neutral Damage Taken: +25%
Undead Damage Taken: +25%
Earth Damage Taken: +25%
Wind Damage Taken: +25%
Water Damage Taken: +25%
Shadow Damage Taken: +25%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
|
Ghost Damage Taken: +20%
Holy Damage Taken: +20%
Fire Damage Taken: +20%
Poison Damage Taken: +20%
Neutral Damage Taken: +20%
Undead Damage Taken: +20%
Earth Damage Taken: +20%
Wind Damage Taken: +20%
Water Damage Taken: +20%
Shadow Damage Taken: +20%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
|
Ghost Damage Taken: +15.00%
Holy Damage Taken: +15.00%
Fire Damage Taken: +15.00%
Poison Damage Taken: +15.00%
Neutral Damage Taken: +15.00%
Undead Damage Taken: +15.00%
Earth Damage Taken: +15.00%
Wind Damage Taken: +15.00%
Water Damage Taken: +15.00%
Shadow Damage Taken: +15.00%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
|
Ghost Damage Taken: +10%
Holy Damage Taken: +10%
Fire Damage Taken: +10%
Poison Damage Taken: +10%
Neutral Damage Taken: +10%
Undead Damage Taken: +10%
Earth Damage Taken: +10%
Wind Damage Taken: +10%
Water Damage Taken: +10%
Shadow Damage Taken: +10%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
|
Ghost Damage Taken: +5%
Holy Damage Taken: +5%
Fire Damage Taken: +5%
Poison Damage Taken: +5%
Neutral Damage Taken: +5%
Undead Damage Taken: +5%
Earth Damage Taken: +5%
Wind Damage Taken: +5%
Water Damage Taken: +5%
Shadow Damage Taken: +5%
Atk Def Priority: 1
No Stiff: 1
Restriction: Cannot be moved by effects
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Description
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将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低50%, 持续60秒
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将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低45%, 持续60秒
|
将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低40%, 持续60秒
|
将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低35%, 持续60秒
|
将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低30%, 持续60秒
|
将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低25%, 持续60秒
|
将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低20%, 持续60秒
|
将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低15%, 持续60秒
|
将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低10%, 持续60秒
|
将自身和周围9米内所有队友的铠甲属性转为圣属性, 同时受到所有元素伤害降低5%, 持续60秒
|