The Horn in the kingdom of Aesir can resonate across the Nine Realms. When it sounds, all gods bow their heads in response, as the inevitable day of silent annihilation and ultimate end has descended. Using this item will require a fixed 10-second channeling time. Upon successful completion, it will summon all allied Guild Adventurers within the current Map to your location. This item can only be used on the Guild Battle Map. Any unused Siege Weapon will be automatically destroyed at the end of the Guild Battle.
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The healing star that shines high in the land of the Elves. The Elves believe it shines past, present, and forever, yet the fate of eternal creations is to witness the end of eternity. After use, restores 2% of MaxHp per second for friendly targets within a 5-meter range, including the Emperium and Valkyrie sentry tower, lasting for 30 seconds. Can only be used on the Guild Battle Map. Unused Siege Weapons will be automatically destroyed when the guild war ends.
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Illusion magic rings forged in the Dark Kingdom. Some see it as a treasure, while others scoff at it. Professor or fool? It all depends on the holder's capacity and ability. When used within a Guild battle stronghold, your Guild Adventurers entering the stronghold will count as triple the number for stronghold contention determination, lasting for 40 seconds. Can only be used in the Guild Battle Map. At the end of the Guild battle, unused Siege Weapons will be automatically destroyed.
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The resilient core of the Giant Kingdom's continuous mountains. However, it only resonates for those who are already strong, as true Str bursts forth from the heart. When used within the Guild battle stronghold, upon entry into the stronghold by your Guild Adventurers, MaxHp, Dmg Reduc., and Magic Reduc. increase by 30% for 30 seconds. Can only be used in the Guild Battle Map. Unused Siege Weapons will be automatically destroyed upon the end of the Guild battle.
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The embodiment of the mist sealing the borders of the Land of Mist. Pedestrians of the underworld often look back, with unfulfilled vows, unmet aspirations, and unresolved emotions, all eternally separated by the boundless fog. When used within a Guild Battle Map stronghold, the current stronghold's teleport function will be disabled for 15 seconds. If the ownership changes during this period, the effect ends prematurely. Can only be used in the Guild Battle Map. At the end of the Guild Battle, unused Siege Weapons will be automatically destroyed.
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The Mead of Blessing from Warner's Land of Gods. There remains an Epic Spirit fighting for Justice in this world, and the mead flows endlessly like Courage, never ceasing. Upon use, during this Guild Battle and within any Guild Battle Map, the next in-map Revive will be accompanied by a damage reduction aura. It reduces the final damage taken by the user by -90%, and reduces damage taken by allied Players within a 5-meter radius by 30%, lasting for 15 seconds. Can only be used in a Guild Battle Map. Any unused Siege Weapons will automatically be destroyed at the end of the Guild Battle.
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