- Max job level
- 389
- Skills
- 75
- Damage bonus
- 0.0%
- Stat efficiency
- 100.0%
- STR
- 75
- INT
- 15
- VIT
- 45
- AGI
- 75
- DEX
- 15
- LUK
- 45
- Required base level
- 120
- Peak level
- 389
Soul Vow
Soul Breath
Soul Protection
Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x60%). Lasts 12 seconds.
Dark Contract
Knell
When the Soul Blade dies, it will enter soul form and last for a period of time. During this period, you are free from death but cannot obtain souls. Every 0.5 seconds will consume a soul. When there’s no soul left, you will die. The effect will be triggered once every 40 seconds
Soul Chain
Link the target with a chain, absorb the target's Max HP (VIT x1) 5 times in 5 seconds.Stay away from the Soul Blade to break away from the Soul Chain. If you don't break away in 5 seconds, the target will be Stunned by 3 seconds. Absorbed Max HP lasts for extra 10 seconds
Ghost Wave
Send shock wave from a distance, cause DMG ([Soul Breaker] x103%) to the target and the enemies around them, with a 30% chance to obtain 1 soul
Soul Sacrifice
Soul Erosion
Soul Depravity
Release all Souls, cause DMG (1200% + 30% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
1,200.0% · 1 hit
Death Explosion
Every time Soul Blade kills a target that carries [New Poison], it has a 20% chance to trigger [Poisonous Smoke] on the target
Soul Decay
Consume 1 Soul to deal Poison Physical DMG (Atk x840%) to all enemies within 3 meters. If an enemy is infected with [New Poison] within the range, add [New Poison] to all enemies.
840.0% · 1 hit
Soul Intimidation
Soul Breath - Swift
[Soul Breath] increases your Move Spd by 2%
Dark Contract - Quick Cast
[Dark Contract] guiding time -0.3 seconds
Soul Chain - Constraint
Soul Chain - Over Absorption
[Soul Chain] Max HP absorption amount +5%
Ghost Wave - Soul Drain
[Ghost Wave] Soul obtaining chance +10%
Soul Erosion - Poisonous Soul
Each Soul increases Poisoned Atk by 0.3%
Soul Depravity - Enhance
[Soul Depravity] DMG +4%
Soul Depravity - Execute
Max Execute HP of [Soul Depravity] +2%
Soul Protection - Duration
[Soul Protection] duration +1
Force Focus
First Aid
Play Dead
Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.
Rest on Site
When the user sits, every 5 sec restores 10% max HP and SP
Might Field
Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot
Protect Party
Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.
Monster Targeting
Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.
Preparation Skill
By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.
Free View
After learning it, You could unlock free view provided by the top right button in the camera to take better photos!
Wide Angle
Expands the zoom range to 24mm. Good for Landscape Photographer!
Close-up Shot
Expands the zoom range to 200mm. Time to get more details~
Advanced Composition
After learning it, You could get different composition for selfie. You will like it!
Poring Selfie Stick
Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!
Rapid Riding
Strong Blade Attack
Deals (Atk110%) Dmg to an enemy and reduces its Move Spd by 30%. Lasts 5 sec
110.0% · 1 hit
Double Attack
When launching auto attacks with daggers, there is a 5% chance to deal double damage
Improve Flee
Permanently increases Flee3 and Move Spd 1%
Hiding
Becomes hiding for 30 sec , and will not be spotted by enemies. Meanwhile Move Spd will be reduced by 80%
Ambush
Deal Dmg equal to 150% Atk to a single enemy; if the skill is released in hiding states, it deals more 100% Dmg and stuns the target for 3 seconds; Katar or daggers must be equipped to release this skill
150.0% · 1 hit
Enchant Poison
Applies poison to the weapon that lasts 30 sec. Auto Attacks has a 3% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Venom Knife
Attacks the target with Venom Knife, dealing (Atk115%) poison Dmg. If the target is poisoned, Deals 100% more damage
115.0% · 1 hit
Detoxify
Remove your and the whole Party's poison status and [Poison Cast] effect.
Sonic Blow
Cuts the target quickly, dealing (Atk240%) Dmg to an enemy. Has a 12% chance to stun it.
240.0% · 1 hit
Sonic Acceleration
Katar Mastery
Atk +3 when using Katars type weapons
Virus Diffusion
Spreads plague to an enemy, dealing (Atk60%) Dmg to the target and all nearby enemies. If the target is poisoned, the poison spreads to all enemies in the area. The poison effects stack up to 3 layers
Grimtooth
Attacks an enemy with spikes, dealing (Atk150%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 30% chance to remain hiding while casting. Katar type weapons are required.
150.0% · 1 hit
Venom Dart
Deals (Atk130%) Dmg to an enemy and poison it. The poison status cannot stack
130.0% · 1 hit
Enhanced Enchant Poison
The poisoned weapon gains 4 Atk. Poison caused by [Enchant Poison], [Venom Dart] and [Virus Diffusion] lasts 1 more sec
Back Sliding
Rolls back to evade enemy attack. Gains 3 Flee and becomes hiding for 5 sec
Twin Blade Penetration
Auto Attacks dealt with Dagger type weapons has a 5% chance to reduce the enemy unit's equipment Def by 50% for 4 sec
Fullblack Claw
Slash
Deals (Atk220%) Dmg to the target. In 10 sec, the target suffers 100% more damage from the next auto attack Triggers slaying effects if the target has < 30% HP, dealing 100% more damage
220.0% · 1 hit
Advanced Katar Research
Atk +2% when using Katars type weapons
Enchant Deadly Poison
Instantly increases Atk of Assassin Cross by 3% for 120 sec
Enhanced Hiding
Within 3 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid
Meteor Assault
Attacks all nearby enemies, dealing (Atk134%) Dmg. Enemies has a 25% chance to gain 1 of the status: stun, blind and bleed. When in hiding status, has a double chance to apply debuff to enemies.
134.0% · 1 hit
Soul Breaker
Fire waves from afar, deal Dmg (Atk x180% +Intelligence x25 +Random (Intelligence x5, Intelligence x50)) to a single enemy. Attribute bonus only affects the Dmg caused by Atk, intelligence damage bonus and random damage ignore Def.
180.0% · 1 hit
Assassination Heart
Critical attacks deal 3% more damage
Assassination Halo
Rolling Cutter
Spin quickly with weapon in hand, dealing 450% Atk damage to nearby enemies. Gains 1 Rotation Counter for each enemy hit (up to 10).
450.0% · 1 hit
Poisonous Weapon
Hallucination Walk
Increases caster’s Move Spd by 10%, Flee and Crit.Res by 10, and Magic Reduc. by 10% for 12s. When the skill expires, decreases AGI by 5, Attack Spd by 3% and Move Spd by 10% for 6s
Mind Intimidate
Soul Breaker has a 3% chance to fear the enemy unit upon impact. Soul Breaker deals 3% more damage to targets in Fear
Antidote
New Poison Research
Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 1%. New Poison lasts 1 sec longer
Weapon Blocking
Has a 7% chance to block all damage when hit by a melee attack. This skill lasts 30s and drains 4 SP per second while active
Dark Illusion
Quickly approaches an enemy and deals 150% Atk damage to it with a 30% chance to perform [Cross Impact] Lv.5
150.0% · 1 hit
Cross Ripper Slasher
Consumes all Rotation Counter gained from Rolling Cutter and throw weapon at an enemy in the distance, dealing 350% Atk damage. Each Rotation Counter increases final damage by 20%
350.0% · 1 hit
Poisonous Smoke
In Poisonous Weapon state, turn poison on your weapon into poisonous smoke, which spreads to the ground Enemies within range take Poison Dmg of 160% Atk over time, with 14% chance to be infected with new poison. Poisonous Smoke lasts for 20 sec, and up to 2 can be unleashed.
Deepen Wound
Has 12% chance to remove 1 buff from the target when Auto Attacks trigger Critical or Double Attack
Cross Impact
Strikes an enemy 7 times in quick succession, dealing 1.2 times of [Sonic Blow] damage
Dance of Charming Ghast
Guillotine Cross moves like a shadow, dealing damage of 540% physical attack to enemy units around, Victims will break their Hiding status and disabling Hiding for 5sec
540.0% · 1 hit