Grimtooth
Attacks an enemy with spikes, dealing (Atk150%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 30% chance to remain hiding while casting. Katar type weapons are required.
- Skill type
- Attack
- Target
- Enemy
- Range
- 6 m
- Cast delay
- 1.50 s
- SP cost
- 5
- Damage
- 150%
Available to
Jobs that teach this skill.
Unlock requirements
Skills required before the first level can be learned.
No prerequisite skill is required.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 10
|
Level 2
Max 10
|
Level 3
Max 10
|
Level 4
Max 10
|
Level 5
Max 10
|
Level 6
Max 10
|
Level 7
Max 10
|
Level 8
Max 10
|
Level 9
Max 10
|
Level 10
Max 10
|
|---|---|---|---|---|---|---|---|---|---|---|
| Damage |
150%
|
160%
|
170%
|
180%
|
190%
|
200%
|
210%
|
220%
|
230%
|
240%
|
| Hits | - | - | - | - | - | - | - | - | - | - |
| SP cost |
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
| Cast time | - | - | - | - | - | - | - | - | - | - |
| Cooldown | - | - | - | - | - | - | - | - | - | - |
| Cast delay |
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
| Range |
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Description | Attacks an enemy with spikes, dealing (Atk150%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 30% chance to remain hiding while casting. Katar type weapons are required. | Attacks an enemy with spikes, dealing (Atk160%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 35% chance to remain hiding while casting. Katar type weapons are required. | Attacks an enemy with spikes, dealing (Atk170%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 40% chance to remain hiding while casting. Katar type weapons are required. | Attacks an enemy with spikes, dealing (Atk180%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 45% chance to remain hiding while casting. Katar type weapons are required. | Attacks an enemy with spikes, dealing (Atk190%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 50% chance to remain hiding while casting. Katar type weapons are required. | Attacks an enemy with spikes, dealing (Atk200%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 55% chance to remain hiding while casting. Katar type weapons are required. | Attacks an enemy with spikes, dealing (Atk210%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 60% chance to remain hiding while casting. Katar type weapons are required. | Attacks an enemy with spikes, dealing (Atk220%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 65% chance to remain hiding while casting. Katar type weapons are required. | Attacks an enemy with spikes, dealing (Atk230%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 70% chance to remain hiding while casting. Katar type weapons are required. | Attacks an enemy with spikes, dealing (Atk240%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 75% chance to remain hiding while casting. Katar type weapons are required. |