Water Asphyxia
Reduce the Max HP of a designated enemy by 4%. If the target is in [Quicksand Vortex], an extra 4% of Max HP will be reduced. Lasts 12 seconds. Invalid for MVP/Mini
- Skill type
- Buff
- Target
- Enemy
- Range
- 7 m
- Cast time
- 10 s
- Cooldown
- 5 s
- Cast delay
- 1 s
- SP cost
- 100
Available to
Jobs that teach this skill.
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 5
|
Level 2
Max 5
|
Level 3
Max 5
|
Level 4
Max 5
|
Level 5
Max 5
|
|---|---|---|---|---|---|
| Damage | - | - | - | - | - |
| Hits | - | - | - | - | - |
| SP cost |
100
|
100
|
100
|
100
|
100
|
| Cast time |
10 s
|
10 s
|
10 s
|
10 s
|
10 s
|
| Cooldown |
5 s
|
5 s
|
5 s
|
5 s
|
5 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Range |
7 m
|
7 m
|
7 m
|
7 m
|
7 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Description | Reduce the Max HP of a designated enemy by 4%. If the target is in [Quicksand Vortex], an extra 4% of Max HP will be reduced. Lasts 12 seconds. Invalid for MVP/Mini | Reduce the Max HP of a designated enemy by 8%. If the target is in [Quicksand Vortex], an extra 8% of Max HP will be reduced. Lasts 14 seconds. Invalid for MVP/Mini | Reduce the Max HP of a designated enemy by 12%. If the target is in [Quicksand Vortex], an extra 12% of Max HP will be reduced. Lasts 16 seconds. Invalid for MVP/Mini | Reduce the Max HP of a designated enemy by 16%. If the target is in [Quicksand Vortex], an extra 16% of Max HP will be reduced. Lasts 18 seconds. Invalid for MVP/Mini | Reduce the Max HP of a designated enemy by 20%. If the target is in [Quicksand Vortex], an extra 20% of Max HP will be reduced. Lasts 20 seconds. Invalid for MVP/Mini |