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RO Codex: ROM Eternal Love Catalog

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Chronomancer avatar
Physical
2
Branch 22
Chronomancer
Max job level
385
Skills
72
Damage bonus
0.0%
Stat efficiency
100.0%
Job path
Follow this class line and compare available advancement branches.
Base stat profile
Recommended class stat caps from the game client.
STR
15
INT
90
VIT
45
AGI
60
DEX
45
LUK
15
Progression
Requirements, bonuses, and adjacent job changes.
Required base level
120
Peak level
385
Advances from
Skills
Directly learned and carried forward through this job path.
72 total
Wormhole

Wormhole

Space Leap
Lv. 5

Spacetime Lord can be teleported to a designated location through wormholes. Up to 4 meters can be teleported.

Dimension Distortion

Dimension Distortion

Lv. 5

Spacetime Lord distorts the time, which causes that when they are in an abnormal status, the abnormal status’ duration -5% seconds

Space Field

Space Field

Magic
Element Trap
Lv. 5

Creates a Space Field on a chosen area that increases 3% Neutral Dmg and 3% Neutral DMG Reduc. of teammates within the area. Whirlwind lasts 30 sec, Only one Elemental Field can exist by Sage at a time

Time Field

Time Field

Magic
Element Trap
Lv. 10
Field Backtracking

Field Backtracking

Lv. 10

After leaving the field, effect on the field will lasts for 0.7 seconds

Traction Moment

Traction Moment

Lv. 5

After arriving the destination through Wormhole, there’s a 15% of causing enemies within 3 meters into [Black Hole]. Lasts 1 second.

Space Silence

Space Silence

Magic
Buff
Lv. 5

Designate an enemy. After the countdown of 5 seconds, put the target and the allies 2 meters around them into Resting status, causing them unable to move and attack for 1 seconds

Back in Time

Back in Time

Lv. 10

Every time you take DMG, there’s a 7% chance to turn back time and restore HP (DMG taken x28%)

Time & Space Arrow

Time & Space Arrow

Magic
Attack
Lv. 10

Use magic to create Energy Arrows. Deals Neutral Magic Damage equivalent to M.Atk x200% to an enemy unit [Auto Spell] and [Magic Fist] can choose [Time & Space Arrow]

200.0% · 1 hit

Super Gravity

Super Gravity

Magic
Buff
Lv. 10
Twisted Bomb

Twisted Bomb

Magic
Buff
Lv. 10

Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x600% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Time Speed Up

Time Speed Up

Lv. 5

Reduce the countdown time of [Space Silence] and [Twisted Bomb] by 0.4 seconds, CD time by 8% seconds

Air Fluctuation

Air Fluctuation

Physical
Attack
Lv. 5

Deals Neutral M.DMG equivalent to M.Atk x400% to all enemies within 5 meters, and beat everyone back 1 meters

400.0% · 1 hit

Wormhole - Quick

Wormhole - Quick

Lv. 5

Use Wormhole to increase your Move Spd by 6% for 3 seconds

Dimension Distortion - Advanced

Dimension Distortion - Advanced

Lv. 5

Enemy’s Abnormal Status Duration +5% when you are in an Abnormal Status

Space Field - Auto ATK Enhance

Space Field - Auto ATK Enhance

Lv. 10

[Space Field] adds additional 1% Auto Attack Dmg Inc. and 100 Auto Attack to yourself and allies in the field

Time Field - Chant

Time Field - Chant

Lv. 5

Increase enemy’s Fixed Cast Time by 0.1 seconds in [Time Field]

Space Silence - Spread

Space Silence - Spread

Lv. 5

Extend the effective range of [Space Silence] for 0.3 meters

Space Silence - Week

Space Silence - Week

Lv. 6

Reduce the Neutral DMG Reduc. Of targets in Resting status by 5%

Time & Space Arrow - Enhance

Time & Space Arrow - Enhance

Lv. 5

[Time & Space Arrow] DMG +6%

Twisted Bomb - Enhance

Twisted Bomb - Enhance

Lv. 5

[Twisted Bomb] DMG +5%

Force Focus

Force Focus

Lv. 20
Inherited skills
Skills carried forward from earlier jobs in this class path.
50 inherited
First Aid

First Aid

Inherited
Magic
Heal
Lv. 1
Play Dead

Play Dead

Inherited
Fake Dead
Lv. 1

Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.

Rest on Site

Rest on Site

Inherited
Lv. 1

When the user sits, every 5 sec restores 10% max HP and SP

Might Field

Might Field

Inherited
Lv. 1

Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot

Protect Party

Protect Party

Inherited
Lv. 1

Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.

Monster Targeting

Monster Targeting

Inherited
Lv. 1

Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.

Preparation Skill

Preparation Skill

Inherited
Lv. 1

By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.

Free View

Free View

Inherited
Lv. 1

After learning it, You could unlock free view provided by the top right button in the camera to take better photos!

Wide Angle

Wide Angle

Inherited
Lv. 1

Expands the zoom range to 24mm. Good for Landscape Photographer!

Close-up Shot

Close-up Shot

Inherited
Lv. 1

Expands the zoom range to 200mm. Time to get more details~

Advanced Composition

Advanced Composition

Inherited
Lv. 1

After learning it, You could get different composition for selfie. You will like it!

Poring Selfie Stick

Poring Selfie Stick

Inherited
Lv. 1

Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!

Rapid Riding

Rapid Riding

Inherited
Function
Lv. 1
Cold Bolt

Cold Bolt

Inherited
Magic
Attack
Lv. 15

Attacks an enemy with the ice arrows from the sky, dealing (M.Atk100%) water M.Dmg

Ring of Fire

Ring of Fire

Inherited
Magic
Attack
Lv. 10

Blocks enemies with a fire circle wall, dealing (M.Atk50%) fire M.Dmg to enemy units who try to get through it. Lasts 15 sec. The wall could block 5 times.

Soul Strike

Soul Strike

Inherited
Magic
Attack
Lv. 10

Summons holy spirits to attack, dealing (M.Atk*160%) natural M.Dmg to the target. If the target is undead, Deals 5% more damage

160.0% · 1 hit

Frost Diver

Frost Diver

Inherited
Magic
Attack
Lv. 10

Deals (M.Atk*110%) water M.Dmg to the target. Has a 38% chance to freeze it for 3 sec

110.0% · 1 hit

Fire Bolt

Fire Bolt

Inherited
Magic
Attack
Lv. 15

Attacks an enemy with fire arrows from the sky, dealing (M.Atk100%) fire M.Dmg and low real M.Dmg

Lightning Bolt

Lightning Bolt

Inherited
Magic
Attack
Lv. 15

Deals (M.Atk100%) wind M.Dmg to the target

Increase Spiritual Recovery

Inherited
Lv. 10

Every 10 sec recovers (3 +0.2% Max SP) SP and increases SP granted by items by 5%

Free Cast

Free Cast

Inherited
Lv. 5

Can move and Auto Attack while chanting to cast a spell but can’t use other skills,Speed is reduced by 50%

Spell Breaker

Spell Breaker

Inherited
Magic
Buff
Lv. 10

Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 30% for 12 sec

Fire Field

Fire Field

Inherited
Magic
Element Trap
Lv. 10

Creates a Fire Field on a chosen area that increases 1% Fire Element Dmg and 12 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time

Earthquake

Earthquake

Inherited
Magic
Attack
Lv. 10

Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 320% M.Atk

320.0% · 1 hit

Earth Field

Earth Field

Inherited
Magic
Element Trap
Lv. 5

Creates a Earth Field field on a chosen area that grants immunity to Traps and Aoe effects to all targets within the area. Earth Field lasts 12 sec, only one Elemental Field can exist at a time.

Water Field

Water Field

Inherited
Magic
Element Trap
Lv. 10

Creates a Water Field on a chosen area that increases 1% Water Element Dmg and 400 Max HP of teammates within the area. Water Field lasts 30 sec, only one Elemental Field can exist at a time

Auto Spell

Auto Spell

Inherited
Lv. 20
Upgrade Book

Upgrade Book

Inherited
Lv. 20

When using Book-type weapons, increase M.Atk by 6 and Auto Attack’s Atk by 10

Wind Field

Wind Field

Inherited
Magic
Element Trap
Lv. 5

Creates a Wind Field on a chosen area that increases 1% Wind Element Dmg and 8 Flee of teammates within the area. Whirlwind lasts 30 sec, only one Elemental Field can exist at a time

Energy Coat

Energy Coat

Inherited
Magic
Buff
Lv. 10

Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., raise M.Dmg by 10%; the effect lasts 5 seconds.

Quick Casting

Quick Casting

Inherited
Lv. 5

Reduces Professor’s Variable Cast Time by 1% and increases SP Regen by 2

Flammable Net

Flammable Net

Inherited
Magic
Buff
Lv. 5

Fire a Spider Web at the target, snaring the target for 3 sec. The Fire damage of enemies snared by Flammable Net will be increased by 1% but after taking the Fire Dmg, the Flammable Net’s effect will be removed

Double Flurry

Double Flurry

Inherited
Lv. 15

After casting [Cold Bolt], [Fire Bolt], [Lightning Bolt] or [Time & Space Arrow], have a 5% chance of automatically triggering a spell of the same element as the Bolt Magic. Auto Spell or other automatically triggered Bolt Magic will be effective.

HP Conversion

HP Conversion

Inherited
Magic
Buff
Lv. 5

Professor loses 1% of Max HP and converts the 100% of the HP takin into SP (When in PVP or GVG will only convert 25%)

Soul Change

Soul Change

Inherited
Magic
Buff
Lv. 10

Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 10% of the opponent’s SP%

Mental Agitation

Mental Agitation

Inherited
Lv. 15

Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 4 for 6 sec. Can stack

Soul Siphon

Soul Siphon

Inherited
Magic
Attack
Lv. 20

Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *320% and has a 6% chance of reduceing the target’s SP to 0

320.0% · 1 hit

Safety Wall

Inherited
Magic
Barrier
Lv. 10

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 5 sec and can take up to 3 attacks. Up to 1 walls can exist at a time

Magic Rod

Magic Rod

Inherited
Magic
Buff
Lv. 5

After casting, have a 15% chance of dodge all Magic Damage for 60 sec

Remove Buff

Remove Buff

Inherited
Magic
Buff
Lv. 10

When using on teammates, have a 20% chance of removing all Debuff effects from the target; when used against enemies, have a 20% chance of removing all the target’s Buffs

Sharpen Weapon

Sharpen Weapon

Inherited
Lv. 10
Summon Elemental

Summon Elemental

Inherited
Magic
Summon Element
Lv. 10

Summon a Elemental creature to fight alongside you, lasts 60 sec, the higher the Skill Level, the higher the Elemental creature’s Dmg. Fire Elemental: Increase Sorcerer’s Fire Element Dmg by 1%; Increase Warm Breeze’s HP recovery percentage by 0.1% Water Elemental: Increase Sorcerer’s Water Element Dmg by 1%; Increase Diamond Dust’s Dmg by 1% Earth Elemental: Increase Sorcerer’s Earth Element Dmg by 1%; Earth Grave Dmg increased by 3% Wind Elemental: Increase Sorcerer’s Wind Element Dmg. by 1%; Increase Varetyr Spear’s Dmg by 1%

Commune Elements

Commune Elements

Inherited
Lv. 5

Can communicate with summoned elemental, increases Elemental creature’s Dmg by 10% and increases duration by 10 sec

Magic Fist

Magic Fist

Inherited
Magic
Buff
Lv. 10

Concentrates magic in the caster’s two hands, reducing own ASPD by 50%, Auto Attacks will then trigger the chosen Bolt Magic. Continues for 10 sec or can attack 1 times before effect wears off. CD is fixed and can’t be reduced

Mental Blast

Mental Blast

Inherited
Magic
Attack
Lv. 10

Unleashes telekineses within a certain range, inflicting 210 amounts of Neutral Magic Damage (M.Atk *2%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral

420.0% · 1 hit

Earth Grave

Earth Grave

Inherited
Magic
Attack
Lv. 10

Turns rocks into a hard spear that comes out the ground below the feet of opponents within a certain range inflicting Earth Magic Damage equivalent to M.Atk *550%,while also revealing all Stealth enemies and having a 55% chance of inflicting Bleed on them

550.0% · 1 hit

Varetyr Spear

Varetyr Spear

Inherited
Magic
Attack
Lv. 20

Summons a Giant Lighting Lance that falls from the heavens,inflicting two lots of damage: Wind Physical Damage and M.Dmg equivalent to M.Atk *260%. All opponents that receive damage have a 11% chance of being stunned for 2 sec

260.0% · 1 hit

Arrullo

Arrullo

Inherited
Magic
Buff
Lv. 5

Causes Sleep effect on a single target, has a 40% chance of inflicting Sleep status on up to 8 enemies in the surrounding area of that target, lasts 10 sec

Warm Breeze

Warm Breeze

Inherited
Magic
Buff
Lv. 5

Within a range of 3 meters, remove Frozen status from all allies and prevent them from receiving any more freeze and slow effects. Each sec will restore 1.2% of all allies’ Max HP (When in PVP or GVG, will be 25%), Warm Breeze will last for 30 sec

Diamond Dust

Diamond Dust

Inherited
Magic
Attack
Lv. 20

Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 400% of magic ATK with a 22% chance of freezing all the enemy units for 2.5 seconds

400.0% · 1 hit