- Max job level
- 200
- Skills
- 51
- Damage bonus
- 0.0%
- Stat efficiency
- 100.0%
- STR
- 60
- INT
- 60
- VIT
- 60
- AGI
- 15
- DEX
- 60
- LUK
- 15
Stone Curse
Has a 24% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.
Antidote
Safety Wall
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 5 sec and can take up to 3 attacks. Up to 1 walls can exist at a time
Vulture's Eye
Permanently increases range 5%and hit 2
Status Vulnerability
Deals 5% more damage to burning, freezing, stunned and bleeding enemy units
Inspiration
Become the vessel of Epiclesis. Within 60s, increases overall abilities by 1, HIT, Atk and M.Atk by 10
Over Thrust
For 110 seconds, increases self Atk by 5%, increases the whole Party's Atk by 5%
Axe Mastery
With axe class weapon equipped: Increases Atk by 10 and ignores 1% Def
Eden Team Blessing
Super Novice receives the Eden Team's blessings, becoming immune to magic damage for 30 sec. This effect ends once magic damage is taken 5 times.
Compulsion Discount
Forcibly receive discount of 3% when buying items from some NPCs
Cart Boost
Increases Super Novice's Move Spd by 6% and Atk by 20 for 60s. Can only be used with Cart equipped.
Soul Blast
Unleashes mental power, dealing 750% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
750.0% · 1 hit
Frost Nova
Freezes air around, has a 38% chance to freeze all nearby enemies for 1.5 sec. Targets not froze will suffer (M.Atk*110%) water M.Dmg
Human's Heart Light
Reduces damage taken from Demi-Human monster by 3%. The effects reduce by 2/3 in PVP
Water Shelter
First Aid
Play Dead
Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.
Rest on Site
When the user sits, every 5 sec restores 10% max HP and SP
Might Field
Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot
Protect Party
Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.
Monster Targeting
Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.
Preparation Skill
By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.
Free View
After learning it, You could unlock free view provided by the top right button in the camera to take better photos!
Wide Angle
Expands the zoom range to 24mm. Good for Landscape Photographer!
Close-up Shot
Expands the zoom range to 200mm. Time to get more details~
Advanced Composition
After learning it, You could get different composition for selfie. You will like it!
Poring Selfie Stick
Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!
Rapid Riding
Blessing
Increases the target and all its allies' STR, DEX, and INT by 2 points for 120 seconds and removes the single target unit's curse and petrifying effect
Increase Agility
Blessing gets the effect of Increase Agility, increase 2 AGI points and 30% Move Spd for 120 sec
Gloria
Super Novice begins chanting a holy song, granting the whole party 6 LUK for 30 sec.
Marsh Pond
Creates a pool in the target area. Any enemy units entering the area lose 25% Move Spd and 3 Agi and Dex for 30 sec. Expels all acceleration buffs.
Taunt
Taunts enemies in the target area, forcing them to attack you for 3 sec and increasing their Atk by 50%. Does not affect on players.
Light Shield
Becomes immune to ranged Atk. The barrier could take up to 10 times of attack for 8 sec. Could have 1 barriers at the same time
Impositio Manus
Super Novice prays for friendly units, increasing the Atk of all allies by 8. Super Novice's auto attacks deal 10 damage, ignoring Def and monster size. This effect lasts 120 sec.
Hiding
Becomes hiding for 30 sec , and will not be spotted by enemies. Meanwhile Move Spd will be reduced by 80%
Spirits Recovery
Grants Super Novice (Max HP/300 + 4) × 1 HP Regen and (Max SP/300 + 4) × 1 SP Regen every 10 sec.
Improve Flee
Permanently increases Flee3 and Move Spd 1%
Increase Spiritual Recovery
Every 10 sec recovers (3 +0.2% Max SP) SP and increases SP granted by items by 5%
Call Spirits
Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 1 bombs. Lasts 300 sec
Sword Mastery
When using swords, Atk increases by 4, Auto Attack increases by 20
Endure
When attacked, self won’t pause or get knocked back but gains 10 M.Def. Endure lasts 10 sec but ends instantly after taking 7 attacks.
Enchant Poison
Applies poison to the weapon that lasts 30 sec. Auto Attacks has a 3% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Improve Concentration
Permanently increases Agi by 1, Dex by 1, and Int by 1.
Cart Attack
Attacks an enemy with Cart Attack, dealing 300% lane damage. Carts are required.
Enhanced Cart
When using cart related skills, Atk +15
Bash
Deals (Atk110%) Dmg to the target
110.0% · 1 hit
Magnum Break
Knocks back all nearby units and deals (Atk115%) fire Dmg. Applies Auto Attacks with fire attribute and gains 20% Atk damage. Lasts 10 sec
115.0% · 1 hit
Storm Gust
140.0% · 1 hit
Heaven's Drive
Raises the ground of the target area, dealing (M.Atk350%) earth M.Dmg to units in it.
350.0% · 1 hit
Fire Bolt
Attacks an enemy with fire arrows from the sky, dealing (M.Atk100%) fire M.Dmg and low real M.Dmg