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Chaotic spacetime

All instances
Team instance
Unlock Lv 170
Up to 6 players
Chaotic spacetime

6 difficulty options · Lv 150-170 · Up to 6 players

Recommended level
Lv 170
Party
Up to 6 players
Reward attempts
1
Guide & mechanics
What to know before entering this instance.

[Instance Process] The consciousness of the Time-Space Dragon has completely fallen into chaos, fleeing from the Abyssal Lake and wandering among various disordered timelines. A large number of monsters from these chaotic timelines are eroding the will of the Time-Space Dragon. Eliminate them and bring the Time-Space Dragon back to the correct timeline! During the battle, adventurers can absorb the power of defeated monsters to strengthen themselves. Choose this power wisely and traverse the storm of time with your companions! [Instance Rules] 1. After the battle begins, a total of 10 waves of monsters will be summoned within the instance. Defeating all monsters in the current wave within the time limit will trigger the summoning of the next wave. Additionally, the team leader can access "Dragon Summon" to summon the next wave earlier. If the team leader chooses to summon the next wave before completely defeating the current wave, both waves of monsters will appear simultaneously. 2. Each wave of monsters has a limited extermination time. If adventurers fail to defeat all monsters within the time limit, the challenge will fail. If adventurers defeat all monsters within the time limit or summon the next wave early, the remaining time of the previous wave will be added to the next wave's challenge. 3. The instance features a special level mechanism—Temporal Energy Level. Adventurers will gain Time-Space Energy by defeating any monsters. Accumulating a certain amount will increase their Temporal Energy Level. Each time the Temporal Energy Level is upgraded, adventurers will receive one Talent Point. By consuming one Talent Point, adventurers can select one of three randomly offered talent skills as a temporary boost within the instance. Time-Space Energy gained by defeating monsters is shared among the team. 4. Each adventurer can choose up to 4 talent skills. Once the limit is reached, only previously obtained skills will appear randomly. If adventurers select a skill they have already obtained, its skill level will increase by one, up to a maximum of level 10. Each skill level upgrade provides additional effects. Adventurers can abandon a chosen talent skill, but doing so will only return 50% of the Talent Points spent. 5. Adventurers can view all available talent skills for the instance at the skill chart located at the instance entrance. 6. If the challenge fails, the instance will reset. The adventurer's Temporal Energy Level will return to zero, and all obtained talent skills will disappear. Both the Temporal Energy Level and talent skills are effective only within the instance. 7. When adventurers revive within the instance, it consumes revival attempts. Once revival attempts are exhausted, adventurers can no longer be revived. Revival attempts will reset when the instance resets. 8. Each week, 3 random modifiers will be selected from all available modifiers to apply as weekly modifiers. Monster modifiers only affect the targets specified in their descriptions. [Reward Rules] 1. Completing the instance and opening a treasure chest will randomly grant you a Memory Enhancement reward to strengthen the memory of your currently equipped gear. You can choose one from three randomly provided rewards. 2. If the selected gear slot does not carry a memory or if the gear's level/breakthrough stage has reached its maximum limit, the reward will automatically convert into materials. 3. Completion rewards for all difficulties do not consume battle time but share reward attempts. Reward attempts reset weekly. Upon completion, you can only claim rewards for the current difficulty level—it is not backward compatible.

Difficulty
Requirements, encounters, and rewards update with your selection.