Crusader has a 14% chance to parry when attacked. Lasts 30. Shield as off-hand weapon must be equipped.
Can fight while mounted but will Decrease ASPD by 12%
Deals 4% more damage to large size monsters while in Cavalry Combat
Crusader protects 1 allies by transferring all their damage taken to self. Lasts 30 sec. The skill is invalid to allies 9m away from the caster. Cannot target the crusader class.
Increases 2 Def. Reduces damage taken from undead or devil monsters by 1%
Restore (12* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2
Attacks the target with the power of the holy cross, dealing Atk×330% holy Dmg +M.Atk×330% holy M.Dmg to an enemy. Has a 3% chance to blind the target for 10 sec. Deals half damage when equipped with non-spear weapon
Use shield to deal Damage: (100%×Combos 1) to a single enemy. Shield as off-hand weapon must be equipped.
Smashes the target with the shield, dealing 140%*Dmg and knocking it back for 3m. Has a 8% chance to stun the target for 3 sec Shield type weapons are required. Damage dealt is affected by Vit, Dex and Shield Refine Level
When using spears, Atk increases by 8, Auto Attack increases by 20
When using spears, Attack Spd increases by 12%, Crit increases by 7 points, Flee increases by 2 points, lasts 30 sec. Spear type weapons are required.