Madogear License hovers in the air and won’t be affected by Traps or Graffiti. Meanwhile, Madogear License’s Move Spd is increased by 5% for 30 sec Madogear License is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap
Fires with Madogear’s arm cannon, dealing Atk1070% neutral Dmg to enemies in range. Deals 1.5x/1x/0.75x damage to small/mid/large sized enemy. This skill ignores Flee
With axe class weapon equipped: Increases Atk by 10 and ignores 1% Def
Launch Madogear’s rocket fist, dealing Atk 520% damage to enemies in a distance. Skill damage increases with casters DEX
Using [Mammonite] reduces target’s Def by 2% and Move Spd by 3% for 3s
Use to control Madogear. While controlling the Madogear, Atk +30, AGI -40, Move Spd -20%, Bonus Healing Received -50%, cannot be accelerated or slowed. Madogear lasts 600s and can be used again to demount
Create a magnet field around yourself, snare all the enemy around your including yourself. Enemy who is under the effect will lose 100 Sp per second, if the target is floating then it will not be affected. The Magnet field last for 5 sec, skill cost 3 Magic Gear Fuel, skill cooldown is fixed cannot be reduced.
Reduces the delay of [Cart Attack] by 0.1s. Increases Move Spd by 3% after using [Cart Attack] for 3s
Creates a powerful energy barrier around self, increasing Def by 100 and MDef by 50 for all Party members in range and granting them ranged attack immunity for 5s. Costs 1x Mado Gear Fuel. CD cannot be reduced
Form an Energy Field around self, that makes all teammates become Hidden for 5 sec and increases M.Dmg Reduc. By 5% and reduces caster’s Speed by 50%.Can’t be used at the same time as Neutral Barrier,consumes 1 Madogear Fuel,CD time is fixed and can’t be reduced.
Repair self and allied Madogear, restoring Max HP * 4% * (1 + INT/100) HP
Cause the Madogear to self destruct, dealing Atk * (Current HP/5000 + Current SP/100 + VIT/10) * 10% Neutral Dmg to nearby enemies. Demounts the Madogear after use and consumes all Sp. Causes [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Allows Madogear to quickly move forward